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author | peterbell10 <peterbell10@live.co.uk> | 2017-06-20 09:28:33 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-06-20 09:28:33 +0200 |
commit | fbe17a4e8a93e1c1bfd9ee60a19a71107eab1b3e (patch) | |
tree | 5bc07319e23fecac9e0ebd28164bf602bebd961e /src/LightingThread.h | |
parent | Let water vaporise in the Nether by default (diff) | |
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Diffstat (limited to 'src/LightingThread.h')
-rw-r--r-- | src/LightingThread.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/LightingThread.h b/src/LightingThread.h index 2417ca706..4b1bf4788 100644 --- a/src/LightingThread.h +++ b/src/LightingThread.h @@ -149,10 +149,6 @@ protected: /** Uses m_BlockTypes to initialize the m_BlockLight[] data; fills in seeds for the blocklight */ void PrepareBlockLight(void); - /** Same as PrepareBlockLight(), but uses a different traversal scheme; possibly better perf cache-wise. - To be compared in perf benchmarks. */ - void PrepareBlockLight2(void); - /** Calculates light in the light array specified, using stored seeds */ void CalcLight(NIBBLETYPE * a_Light); |