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author | Alexander Harkness <bearbin@gmail.com> | 2014-10-11 19:32:21 +0200 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2014-10-11 19:32:21 +0200 |
commit | 93833069a80fe4aec33a95148df39ad40671ddaf (patch) | |
tree | 2e6a335a60e618b5fe456ca8a586a2c5448c8c87 /src/Items | |
parent | Reverted submodule changes. (diff) | |
parent | Merge pull request #1528 from kjanku1/master (diff) | |
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Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/ItemBow.h | 22 | ||||
-rw-r--r-- | src/Items/ItemBucket.h | 1 | ||||
-rw-r--r-- | src/Items/ItemDoor.h | 17 | ||||
-rw-r--r-- | src/Items/ItemFood.h | 65 | ||||
-rw-r--r-- | src/Items/ItemGoldenApple.h | 59 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 125 | ||||
-rw-r--r-- | src/Items/ItemHandler.h | 18 | ||||
-rw-r--r-- | src/Items/ItemHoe.h | 36 | ||||
-rw-r--r-- | src/Items/ItemMilk.h | 8 | ||||
-rw-r--r-- | src/Items/ItemMushroomSoup.h | 53 | ||||
-rw-r--r-- | src/Items/ItemPickaxe.h | 38 | ||||
-rw-r--r-- | src/Items/ItemPotion.h | 8 | ||||
-rw-r--r-- | src/Items/ItemSeeds.h | 2 | ||||
-rw-r--r-- | src/Items/ItemShovel.h | 1 | ||||
-rw-r--r-- | src/Items/ItemSpawnEgg.h | 56 |
15 files changed, 396 insertions, 113 deletions
diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h index e7a77dcbc..f29cc5d59 100644 --- a/src/Items/ItemBow.h +++ b/src/Items/ItemBow.h @@ -57,6 +57,12 @@ public: } Force = std::min(Force, 1.0); + // Does the player have an arrow? + if (!a_Player->IsGameModeCreative() && !a_Player->GetInventory().HasItems(cItem(E_ITEM_ARROW))) + { + return; + } + // Create the arrow entity: cArrowEntity * Arrow = new cArrowEntity(*a_Player, Force * 2); if (Arrow == NULL) @@ -69,12 +75,26 @@ public: Arrow = NULL; return; } - a_Player->GetWorld()->BroadcastSoundEffect("random.bow", a_Player->GetPosX(), a_Player->GetPosY(), a_Player->GetPosZ(), 0.5, (float)Force); if (!a_Player->IsGameModeCreative()) { + if (a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchInfinity) == 0) + { + a_Player->GetInventory().RemoveItem(cItem(E_ITEM_ARROW)); + } + else + { + Arrow->SetPickupState(cArrowEntity::psNoPickup); + } + + a_Player->UseEquippedItem(); } + + if (a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchFlame) > 0) + { + Arrow->StartBurning(100); + } } } ; diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h index a17c4838b..3a533958f 100644 --- a/src/Items/ItemBucket.h +++ b/src/Items/ItemBucket.h @@ -7,6 +7,7 @@ #include "../Blocks/BlockHandler.h" #include "../LineBlockTracer.h" #include "../BlockInServerPluginInterface.h" +#include "../Blocks/ChunkInterface.h" diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h index c1b439024..cd5baf44f 100644 --- a/src/Items/ItemDoor.h +++ b/src/Items/ItemDoor.h @@ -30,7 +30,22 @@ public: BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { - a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR; + switch (m_ItemType) + { + case E_ITEM_WOODEN_DOOR: a_BlockType = E_BLOCK_WOODEN_DOOR; break; + case E_ITEM_IRON_DOOR: a_BlockType = E_BLOCK_IRON_DOOR; break; + case E_ITEM_SPRUCE_DOOR: a_BlockType = E_BLOCK_SPRUCE_DOOR; break; + case E_ITEM_BIRCH_DOOR: a_BlockType = E_BLOCK_BIRCH_DOOR; break; + case E_ITEM_JUNGLE_DOOR: a_BlockType = E_BLOCK_JUNGLE_DOOR; break; + case E_ITEM_DARK_OAK_DOOR: a_BlockType = E_BLOCK_DARK_OAK_DOOR; break; + case E_ITEM_ACACIA_DOOR: a_BlockType = E_BLOCK_ACACIA_DOOR; break; + default: + { + ASSERT(!"Unhandled door type"); + return false; + } + } + cChunkInterface ChunkInterface(a_World->GetChunkMap()); bool Meta = BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta( ChunkInterface, a_Player, diff --git a/src/Items/ItemFood.h b/src/Items/ItemFood.h index ff1d7991b..e7c718c77 100644 --- a/src/Items/ItemFood.h +++ b/src/Items/ItemFood.h @@ -1,3 +1,4 @@ + #pragma once #include "ItemHandler.h" @@ -29,33 +30,77 @@ public: switch (m_ItemType) { // Please keep alpha-sorted. - case E_ITEM_BAKED_POTATO: return FoodInfo(6, 7.2); + case E_ITEM_BAKED_POTATO: return FoodInfo(5, 7.2); case E_ITEM_BREAD: return FoodInfo(5, 6); // Carrots handled in ItemSeeds case E_ITEM_COOKED_CHICKEN: return FoodInfo(6, 7.2); - case E_ITEM_COOKED_FISH: return FoodInfo(5, 6); + case E_ITEM_COOKED_FISH: return FoodInfo(5, 6); // TODO: Add other fish types + case E_ITEM_COOKED_MUTTON: return FoodInfo(6, 9.6); case E_ITEM_COOKED_PORKCHOP: return FoodInfo(8, 12.8); + case E_ITEM_COOKED_RABBIT: return FoodInfo(5, 6); case E_ITEM_COOKIE: return FoodInfo(2, 0.4); - case E_ITEM_GOLDEN_APPLE: return FoodInfo(4, 9.6); + // Golden apple handled in ItemGoldenApple case E_ITEM_GOLDEN_CARROT: return FoodInfo(6, 14.4); case E_ITEM_MELON_SLICE: return FoodInfo(2, 1.2); - case E_ITEM_MUSHROOM_SOUP: return FoodInfo(6, 7.2); - case E_ITEM_POISONOUS_POTATO: return FoodInfo(2, 1.2, 60); + case E_ITEM_POISONOUS_POTATO: return FoodInfo(2, 1.2); // Potatoes handled in ItemSeeds case E_ITEM_PUMPKIN_PIE: return FoodInfo(8, 4.8); + case E_ITEM_RABBIT_STEW: return FoodInfo(10, 12); + case E_ITEM_RED_APPLE: return FoodInfo(4, 2.4); case E_ITEM_RAW_BEEF: return FoodInfo(3, 1.8); - case E_ITEM_RAW_CHICKEN: return FoodInfo(2, 1.2, 30); + case E_ITEM_RAW_CHICKEN: return FoodInfo(2, 1.2); case E_ITEM_RAW_FISH: return FoodInfo(2, 1.2); + case E_ITEM_RAW_MUTTON: return FoodInfo(2, 1.2); case E_ITEM_RAW_PORKCHOP: return FoodInfo(3, 1.8); - case E_ITEM_RED_APPLE: return FoodInfo(4, 2.4); - case E_ITEM_ROTTEN_FLESH: return FoodInfo(4, 0.8, 80); - case E_ITEM_SPIDER_EYE: return FoodInfo(2, 3.2, 100); + case E_ITEM_RAW_RABBIT: return FoodInfo(3, 1.8); + case E_ITEM_ROTTEN_FLESH: return FoodInfo(4, 0.8); + case E_ITEM_SPIDER_EYE: return FoodInfo(2, 3.2); case E_ITEM_STEAK: return FoodInfo(8, 12.8); } LOGWARNING("%s: Unknown food item (%d), returning zero nutrition", __FUNCTION__, m_ItemType); return FoodInfo(0, 0.f); } - + + virtual bool GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance) override + { + switch (m_ItemType) + { + case E_ITEM_RAW_CHICKEN: + { + a_EffectType = cEntityEffect::effHunger; + a_EffectDurationTicks = 600; + a_EffectIntensity = 0; + a_Chance = 0.3f; + return true; + } + case E_ITEM_ROTTEN_FLESH: + { + a_EffectType = cEntityEffect::effHunger; + a_EffectDurationTicks = 600; + a_EffectIntensity = 0; + a_Chance = 0.8f; + return true; + } + case E_ITEM_SPIDER_EYE: + { + a_EffectType = cEntityEffect::effPoison; + a_EffectDurationTicks = 100; + a_EffectIntensity = 0; + a_Chance = 1.0f; + return true; + } + case E_ITEM_POISONOUS_POTATO: + { + a_EffectType = cEntityEffect::effPoison; + a_EffectDurationTicks = 100; + a_EffectIntensity = 0; + a_Chance = 0.6f; + return true; + } + } + return false; + } + }; diff --git a/src/Items/ItemGoldenApple.h b/src/Items/ItemGoldenApple.h new file mode 100644 index 000000000..5f6f1de6c --- /dev/null +++ b/src/Items/ItemGoldenApple.h @@ -0,0 +1,59 @@ +#pragma once + +#include "ItemFood.h" + + + + + +class cItemGoldenAppleHandler : + public cItemFoodHandler +{ + typedef cItemFoodHandler super; + +public: + cItemGoldenAppleHandler() + : super(E_ITEM_GOLDEN_APPLE) + { + } + + + virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override + { + // Feed the player: + FoodInfo Info = GetFoodInfo(); + a_Player->Feed(Info.FoodLevel, Info.Saturation); + + // Add the effects: + a_Player->AddEntityEffect(cEntityEffect::effAbsorption, 2400, 0); + a_Player->AddEntityEffect(cEntityEffect::effRegeneration, 100, 1); + + // When the apple is a 'notch apple', give extra effects: + if (a_Item->m_ItemDamage >= E_META_GOLDEN_APPLE_ENCHANTED) + { + a_Player->AddEntityEffect(cEntityEffect::effRegeneration, 600, 4); + a_Player->AddEntityEffect(cEntityEffect::effResistance, 6000, 0); + a_Player->AddEntityEffect(cEntityEffect::effFireResistance, 6000, 0); + } + + a_Player->GetInventory().RemoveOneEquippedItem(); + return true; + } + + + virtual FoodInfo GetFoodInfo(void) override + { + return FoodInfo(4, 9.6); + } + + + virtual bool GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance) override + { + return false; + } + +}; + + + + diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index d36b5d663..912dde022 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -25,6 +25,7 @@ #include "ItemFishingRod.h" #include "ItemFlowerPot.h" #include "ItemFood.h" +#include "ItemGoldenApple.h" #include "ItemItemFrame.h" #include "ItemHoe.h" #include "ItemLeaves.h" @@ -32,6 +33,7 @@ #include "ItemLilypad.h" #include "ItemMap.h" #include "ItemMinecart.h" +#include "ItemMushroomSoup.h" #include "ItemNetherWart.h" #include "ItemPainting.h" #include "ItemPickaxe.h" @@ -65,7 +67,7 @@ cItemHandler * cItemHandler::m_ItemHandler[2268]; cItemHandler * cItemHandler::GetItemHandler(int a_ItemType) { - if ((a_ItemType < 0) || ((unsigned long)a_ItemType >= ARRAYCOUNT(m_ItemHandler))) + if ((a_ItemType < 0) || ((size_t)a_ItemType >= ARRAYCOUNT(m_ItemHandler))) { // Either nothing (-1), or bad value, both cases should return the air handler if (a_ItemType < -1) @@ -106,7 +108,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_BED: return new cItemBedHandler(a_ItemType); case E_ITEM_BOAT: return new cItemBoatHandler(a_ItemType); case E_ITEM_BOTTLE_O_ENCHANTING: return new cItemBottleOEnchantingHandler(); - case E_ITEM_BOW: return new cItemBowHandler; + case E_ITEM_BOW: return new cItemBowHandler(); case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType); case E_ITEM_CAKE: return new cItemCakeHandler(a_ItemType); case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType); @@ -120,9 +122,11 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_FISHING_ROD: return new cItemFishingRodHandler(a_ItemType); case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType); case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); + case E_ITEM_GOLDEN_APPLE: return new cItemGoldenAppleHandler(); case E_BLOCK_LILY_PAD: return new cItemLilypadHandler(a_ItemType); case E_ITEM_MAP: return new cItemMapHandler(); case E_ITEM_MILK: return new cItemMilkHandler(); + case E_ITEM_MUSHROOM_SOUP: return new cItemMushroomSoupHandler(a_ItemType); case E_ITEM_ITEM_FRAME: return new cItemItemFrameHandler(a_ItemType); case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); case E_ITEM_PAINTING: return new cItemPaintingHandler(a_ItemType); @@ -189,6 +193,11 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) return new cItemSeedsHandler(a_ItemType); } + case E_ITEM_ACACIA_DOOR: + case E_ITEM_BIRCH_DOOR: + case E_ITEM_DARK_OAK_DOOR: + case E_ITEM_JUNGLE_DOOR: + case E_ITEM_SPRUCE_DOOR: case E_ITEM_IRON_DOOR: case E_ITEM_WOODEN_DOOR: { @@ -205,23 +214,26 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) } // Food (please keep alpha-sorted): - // (carrots and potatoes handled in SeedHandler as both seed and food + // (carrots and potatoes handled separately in SeedHandler as they're both seed and food) case E_ITEM_BAKED_POTATO: case E_ITEM_BREAD: case E_ITEM_COOKED_CHICKEN: case E_ITEM_COOKED_FISH: + case E_ITEM_COOKED_MUTTON: case E_ITEM_COOKED_PORKCHOP: + case E_ITEM_COOKED_RABBIT: case E_ITEM_COOKIE: - case E_ITEM_GOLDEN_APPLE: case E_ITEM_GOLDEN_CARROT: case E_ITEM_MELON_SLICE: - case E_ITEM_MUSHROOM_SOUP: case E_ITEM_POISONOUS_POTATO: case E_ITEM_PUMPKIN_PIE: + case E_ITEM_RABBIT_STEW: case E_ITEM_RAW_BEEF: case E_ITEM_RAW_CHICKEN: case E_ITEM_RAW_FISH: + case E_ITEM_RAW_MUTTON: case E_ITEM_RAW_PORKCHOP: + case E_ITEM_RAW_RABBIT: case E_ITEM_RED_APPLE: case E_ITEM_ROTTEN_FLESH: case E_ITEM_SPIDER_EYE: @@ -330,7 +342,7 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const { cChunkInterface ChunkInterface(a_World->GetChunkMap()); cBlockInServerPluginInterface PluginInterface(*a_World); - Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ, CanHarvestBlock(Block), a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0); + Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ, CanHarvestBlock(Block)); } if (!cBlockInfo::IsOneHitDig(Block)) @@ -388,8 +400,12 @@ char cItemHandler::GetMaxStackSize(void) switch (m_ItemType) { + case E_ITEM_ACACIA_DOOR: return 64; + case E_ITEM_ARMOR_STAND: return 16; case E_ITEM_ARROW: return 64; case E_ITEM_BAKED_POTATO: return 64; + case E_ITEM_BANNER: return 16; + case E_ITEM_BIRCH_DOOR: return 64; case E_ITEM_BLAZE_POWDER: return 64; case E_ITEM_BLAZE_ROD: return 64; case E_ITEM_BONE: return 64; @@ -400,7 +416,6 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_BREWING_STAND: return 64; case E_ITEM_BUCKET: return 16; case E_ITEM_CARROT: return 64; - case E_ITEM_CAKE: return 1; case E_ITEM_CAULDRON: return 64; case E_ITEM_CLAY: return 64; case E_ITEM_CLAY_BRICK: return 64; @@ -411,7 +426,9 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_COOKED_CHICKEN: return 64; case E_ITEM_COOKED_FISH: return 64; case E_ITEM_COOKED_PORKCHOP: return 64; + case E_ITEM_COOKED_MUTTON: return 64; case E_ITEM_COOKIE: return 64; + case E_ITEM_DARK_OAK_DOOR: return 64; case E_ITEM_DIAMOND: return 64; case E_ITEM_DYE: return 64; case E_ITEM_EGG: return 16; @@ -435,6 +452,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_GOLD_NUGGET: return 64; case E_ITEM_GUNPOWDER: return 64; case E_ITEM_HEAD: return 64; + case E_ITEM_JUNGLE_DOOR: return 64; case E_ITEM_IRON: return 64; case E_ITEM_ITEM_FRAME: return 64; case E_ITEM_LEATHER: return 64; @@ -448,11 +466,16 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_PAPER: return 64; case E_ITEM_POISONOUS_POTATO: return 64; case E_ITEM_POTATO: return 64; + case E_ITEM_PRISMARINE_CRYSTALS: return 64; + case E_ITEM_PRISMARINE_SHARD: return 64; case E_ITEM_PUMPKIN_PIE: return 64; case E_ITEM_PUMPKIN_SEEDS: return 64; + case E_ITEM_RABBITS_FOOT: return 64; + case E_ITEM_RABBIT_HIDE: return 64; case E_ITEM_RAW_BEEF: return 64; case E_ITEM_RAW_CHICKEN: return 64; case E_ITEM_RAW_FISH: return 64; + case E_ITEM_RAW_MUTTON: return 64; case E_ITEM_RAW_PORKCHOP: return 64; case E_ITEM_RED_APPLE: return 64; case E_ITEM_REDSTONE_DUST: return 64; @@ -464,6 +487,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_SNOWBALL: return 16; case E_ITEM_SPAWN_EGG: return 64; case E_ITEM_SPIDER_EYE: return 64; + case E_ITEM_SPRUCE_DOOR: return 64; case E_ITEM_STEAK: return 64; case E_ITEM_STICK: return 64; case E_ITEM_STRING: return 64; @@ -542,41 +566,50 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) switch (a_BlockType) { case E_BLOCK_ANVIL: - case E_BLOCK_ENCHANTMENT_TABLE: - case E_BLOCK_FURNACE: - case E_BLOCK_LIT_FURNACE: + case E_BLOCK_BRICK: + case E_BLOCK_CAULDRON: case E_BLOCK_COAL_ORE: - case E_BLOCK_STONE: case E_BLOCK_COBBLESTONE: - case E_BLOCK_END_STONE: - case E_BLOCK_MOSSY_COBBLESTONE: - case E_BLOCK_SANDSTONE_STAIRS: - case E_BLOCK_SANDSTONE: - case E_BLOCK_STONE_BRICKS: - case E_BLOCK_NETHER_BRICK: - case E_BLOCK_NETHERRACK: - case E_BLOCK_STONE_SLAB: - case E_BLOCK_DOUBLE_STONE_SLAB: - case E_BLOCK_STONE_PRESSURE_PLATE: - case E_BLOCK_BRICK: case E_BLOCK_COBBLESTONE_STAIRS: case E_BLOCK_COBBLESTONE_WALL: - case E_BLOCK_STONE_BRICK_STAIRS: - case E_BLOCK_NETHER_BRICK_STAIRS: - case E_BLOCK_CAULDRON: - case E_BLOCK_OBSIDIAN: case E_BLOCK_DIAMOND_BLOCK: case E_BLOCK_DIAMOND_ORE: + case E_BLOCK_DOUBLE_NEW_STONE_SLAB: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_EMERALD_ORE: + case E_BLOCK_ENCHANTMENT_TABLE: + case E_BLOCK_END_STONE: + case E_BLOCK_FURNACE: case E_BLOCK_GOLD_BLOCK: case E_BLOCK_GOLD_ORE: - case E_BLOCK_REDSTONE_ORE: - case E_BLOCK_REDSTONE_ORE_GLOWING: - case E_BLOCK_EMERALD_ORE: case E_BLOCK_IRON_BLOCK: case E_BLOCK_IRON_ORE: - case E_BLOCK_LAPIS_ORE: + case E_BLOCK_IRON_TRAPDOOR: case E_BLOCK_LAPIS_BLOCK: + case E_BLOCK_LAPIS_ORE: + case E_BLOCK_LIT_FURNACE: + case E_BLOCK_MOB_SPAWNER: + case E_BLOCK_MOSSY_COBBLESTONE: + case E_BLOCK_NETHER_BRICK: + case E_BLOCK_NETHER_BRICK_STAIRS: + case E_BLOCK_NETHER_BRICK_FENCE: + case E_BLOCK_NETHERRACK: + case E_BLOCK_NEW_STONE_SLAB: + case E_BLOCK_OBSIDIAN: + case E_BLOCK_PACKED_ICE: + case E_BLOCK_PRISMARINE_BLOCK: + case E_BLOCK_RED_SANDSTONE: + case E_BLOCK_RED_SANDSTONE_STAIRS: + case E_BLOCK_REDSTONE_ORE: + case E_BLOCK_REDSTONE_ORE_GLOWING: + case E_BLOCK_SANDSTONE_STAIRS: + case E_BLOCK_SANDSTONE: case E_BLOCK_SNOW: + case E_BLOCK_STONE: + case E_BLOCK_STONE_BRICKS: + case E_BLOCK_STONE_BRICK_STAIRS: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_STONE_SLAB: case E_BLOCK_VINES: { return false; @@ -618,29 +651,43 @@ bool cItemHandler::GetPlacementBlockTypeMeta( +bool cItemHandler::GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance) +{ + return false; +} + + + + + bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) { UNUSED(a_Item); - - FoodInfo Info = GetFoodInfo(); + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + FoodInfo Info = GetFoodInfo(); if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f)) { bool Success = a_Player->Feed(Info.FoodLevel, Info.Saturation); - - // If consumed and there's chance of foodpoisoning, do it: - if (Success && (Info.PoisonChance > 0)) + + // Give effects + cEntityEffect::eType EffectType; + int EffectDurationTicks; + short EffectIntensity; + float Chance; + if (Success && GetEatEffect(EffectType, EffectDurationTicks, EffectIntensity, Chance)) { cFastRandom r1; - if ((r1.NextInt(100, a_Player->GetUniqueID()) - Info.PoisonChance) <= 0) + if (r1.NextFloat() < Chance) { - a_Player->FoodPoison(600); // Give the player food poisoning for 30 seconds. + a_Player->AddEntityEffect(EffectType, EffectDurationTicks, EffectIntensity, Chance); } } - return Success; } - return false; } diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h index 1d5f59f3e..67c250a97 100644 --- a/src/Items/ItemHandler.h +++ b/src/Items/ItemHandler.h @@ -3,6 +3,7 @@ #include "../Defines.h" #include "../Item.h" +#include "../Entities/EntityEffect.h" @@ -71,23 +72,24 @@ public: struct FoodInfo { - double Saturation; int FoodLevel; - int PoisonChance; // 0 - 100, in percent. 0 = no chance of poisoning, 100 = sure poisoning + double Saturation; - FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) : - Saturation(a_Saturation), + FoodInfo(int a_FoodLevel, double a_Saturation) : FoodLevel(a_FoodLevel), - PoisonChance(a_PoisonChance) + Saturation(a_Saturation) { } } ; - /** Returns the FoodInfo for this item. (FoodRecovery, Saturation and PoisionChance) */ + /** Returns the FoodInfo for this item. (FoodRecovery and Saturation) */ virtual FoodInfo GetFoodInfo(); - + + /** If this function returns true, it sets the arguments to a effect who will be activated when you eat the item. */ + virtual bool GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance); + /** Lets the player eat a selected item. Returns true if the player ate the item */ - virtual bool EatItem(cPlayer *a_Player, cItem *a_Item); + virtual bool EatItem(cPlayer * a_Player, cItem * a_Item); /** Indicates if this item is a tool */ virtual bool IsTool(void); diff --git a/src/Items/ItemHoe.h b/src/Items/ItemHoe.h index 8d0b71478..ae3723323 100644 --- a/src/Items/ItemHoe.h +++ b/src/Items/ItemHoe.h @@ -20,11 +20,40 @@ public: virtual bool OnItemUse(cWorld *a_World, cPlayer *a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { - BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + if ((a_Dir == BLOCK_FACE_NONE) || (a_BlockY >= cChunkDef::Height)) + { + return false; + } + BLOCKTYPE UpperBlock = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ); - if ((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS)) + BLOCKTYPE Block; + NIBBLETYPE BlockMeta; + a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta); + + if (((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS)) && (UpperBlock == E_BLOCK_AIR)) { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, 0); + BLOCKTYPE NewBlock = E_BLOCK_FARMLAND; + if (Block == E_BLOCK_DIRT) + { + switch (BlockMeta) + { + case E_META_DIRT_COARSE: + { + // Transform to normal dirt + NewBlock = E_BLOCK_DIRT; + break; + } + case E_META_DIRT_PODZOL: + { + // You can't transform this block with a hoe in vanilla + return false; + } + default: break; + } + } + + a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, NewBlock, 0); + a_World->BroadcastSoundEffect("dig.gravel", a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 1.0f, 0.8f); a_Player->UseEquippedItem(); return true; } @@ -41,4 +70,3 @@ public: - diff --git a/src/Items/ItemMilk.h b/src/Items/ItemMilk.h index db7bc13be..c9a90865a 100644 --- a/src/Items/ItemMilk.h +++ b/src/Items/ItemMilk.h @@ -21,8 +21,12 @@ public: { UNUSED(a_Item); a_Player->ClearEntityEffects(); - a_Player->GetInventory().RemoveOneEquippedItem(); - a_Player->GetInventory().AddItem(E_ITEM_BUCKET); + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + a_Player->GetInventory().AddItem(E_ITEM_BUCKET); + } return true; } }; diff --git a/src/Items/ItemMushroomSoup.h b/src/Items/ItemMushroomSoup.h new file mode 100644 index 000000000..dba313ec5 --- /dev/null +++ b/src/Items/ItemMushroomSoup.h @@ -0,0 +1,53 @@ + +#pragma once + +#include "ItemHandler.h" + + + + + +class cItemMushroomSoupHandler : + public cItemHandler +{ + typedef cItemHandler super; + +public: + cItemMushroomSoupHandler(int a_ItemType) + : super(a_ItemType) + { + } + + + virtual bool IsFood(void) override + { + return true; + } + + + virtual FoodInfo GetFoodInfo(void) override + { + return FoodInfo(6, 7.2); + } + + + virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override + { + if (!super::EatItem(a_Player, a_Item)) + { + return false; + } + + // Return a bowl to the inventory + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().AddItem(cItem(E_ITEM_BOWL), true, true); + } + return true; + } + +}; + + + + diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h index 17fd96822..b5dc179f8 100644 --- a/src/Items/ItemPickaxe.h +++ b/src/Items/ItemPickaxe.h @@ -41,11 +41,11 @@ public: case E_BLOCK_DIAMOND_BLOCK: case E_BLOCK_DIAMOND_ORE: + case E_BLOCK_EMERALD_ORE: case E_BLOCK_GOLD_BLOCK: case E_BLOCK_GOLD_ORE: case E_BLOCK_REDSTONE_ORE: case E_BLOCK_REDSTONE_ORE_GLOWING: - case E_BLOCK_EMERALD_ORE: { return PickaxeLevel() >= 3; } @@ -59,28 +59,34 @@ public: } case E_BLOCK_ANVIL: - case E_BLOCK_ENCHANTMENT_TABLE: - case E_BLOCK_FURNACE: - case E_BLOCK_LIT_FURNACE: + case E_BLOCK_BRICK: + case E_BLOCK_CAULDRON: case E_BLOCK_COAL_ORE: - case E_BLOCK_STONE: case E_BLOCK_COBBLESTONE: + case E_BLOCK_COBBLESTONE_STAIRS: + case E_BLOCK_COBBLESTONE_WALL: + case E_BLOCK_DOUBLE_NEW_STONE_SLAB: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_ENCHANTMENT_TABLE: case E_BLOCK_END_STONE: + case E_BLOCK_FURNACE: + case E_BLOCK_LIT_FURNACE: + case E_BLOCK_MOB_SPAWNER: case E_BLOCK_MOSSY_COBBLESTONE: - case E_BLOCK_SANDSTONE_STAIRS: - case E_BLOCK_SANDSTONE: - case E_BLOCK_STONE_BRICKS: case E_BLOCK_NETHER_BRICK: + case E_BLOCK_NETHER_BRICK_STAIRS: case E_BLOCK_NETHERRACK: - case E_BLOCK_STONE_SLAB: - case E_BLOCK_DOUBLE_STONE_SLAB: - case E_BLOCK_STONE_PRESSURE_PLATE: - case E_BLOCK_BRICK: - case E_BLOCK_COBBLESTONE_STAIRS: - case E_BLOCK_COBBLESTONE_WALL: + case E_BLOCK_NEW_STONE_SLAB: + case E_BLOCK_PRISMARINE_BLOCK: + case E_BLOCK_RED_SANDSTONE: + case E_BLOCK_RED_SANDSTONE_STAIRS: + case E_BLOCK_SANDSTONE: + case E_BLOCK_SANDSTONE_STAIRS: + case E_BLOCK_STONE: + case E_BLOCK_STONE_BRICKS: case E_BLOCK_STONE_BRICK_STAIRS: - case E_BLOCK_NETHER_BRICK_STAIRS: - case E_BLOCK_CAULDRON: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_STONE_SLAB: { return PickaxeLevel() >= 1; } diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h index 24614cd8a..398ef6805 100644 --- a/src/Items/ItemPotion.h +++ b/src/Items/ItemPotion.h @@ -68,8 +68,12 @@ public: cEntityEffect::GetPotionEffectDuration(PotionDamage), cEntityEffect::GetPotionEffectIntensity(PotionDamage) ); - a_Player->GetInventory().RemoveOneEquippedItem(); - a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); + } return true; } }; diff --git a/src/Items/ItemSeeds.h b/src/Items/ItemSeeds.h index 54a1183d7..e1db7c5f4 100644 --- a/src/Items/ItemSeeds.h +++ b/src/Items/ItemSeeds.h @@ -37,7 +37,7 @@ public: { switch (m_ItemType) { - case E_ITEM_CARROT: return FoodInfo(4, 4.8); + case E_ITEM_CARROT: return FoodInfo(3, 4.8); case E_ITEM_POTATO: return FoodInfo(1, 0.6); default: return FoodInfo(0, 0); } diff --git a/src/Items/ItemShovel.h b/src/Items/ItemShovel.h index 7d5760fa9..cd235678d 100644 --- a/src/Items/ItemShovel.h +++ b/src/Items/ItemShovel.h @@ -19,7 +19,6 @@ public: cItemShovelHandler(int a_ItemType) : cItemHandler(a_ItemType) { - } virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override diff --git a/src/Items/ItemSpawnEgg.h b/src/Items/ItemSpawnEgg.h index bba97afa1..617ecd808 100644 --- a/src/Items/ItemSpawnEgg.h +++ b/src/Items/ItemSpawnEgg.h @@ -33,9 +33,9 @@ public: a_BlockY--; } - cMonster::eType MonsterType = ItemDamageToMonsterType(a_Item.m_ItemDamage); + eMonsterType MonsterType = ItemDamageToMonsterType(a_Item.m_ItemDamage); if ( - (MonsterType != cMonster::mtInvalidType) && // Valid monster type + (MonsterType != mtInvalidType) && // Valid monster type (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, MonsterType) >= 0)) // Spawning succeeded { if (!a_Player->IsGameModeCreative()) @@ -52,36 +52,36 @@ public: /** Converts the Spawn egg item damage to the monster type to spawn. Returns mtInvalidType for invalid damage values. */ - static cMonster::eType ItemDamageToMonsterType(short a_ItemDamage) + static eMonsterType ItemDamageToMonsterType(short a_ItemDamage) { switch (a_ItemDamage) { - case E_META_SPAWN_EGG_BAT: return cMonster::mtBat; - case E_META_SPAWN_EGG_BLAZE: return cMonster::mtBlaze; - case E_META_SPAWN_EGG_CAVE_SPIDER: return cMonster::mtCaveSpider; - case E_META_SPAWN_EGG_CHICKEN: return cMonster::mtChicken; - case E_META_SPAWN_EGG_COW: return cMonster::mtCow; - case E_META_SPAWN_EGG_CREEPER: return cMonster::mtCreeper; - case E_META_SPAWN_EGG_ENDERMAN: return cMonster::mtEnderman; - case E_META_SPAWN_EGG_GHAST: return cMonster::mtGhast; - case E_META_SPAWN_EGG_HORSE: return cMonster::mtHorse; - case E_META_SPAWN_EGG_MAGMA_CUBE: return cMonster::mtMagmaCube; - case E_META_SPAWN_EGG_MOOSHROOM: return cMonster::mtMooshroom; - case E_META_SPAWN_EGG_OCELOT: return cMonster::mtOcelot; - case E_META_SPAWN_EGG_PIG: return cMonster::mtPig; - case E_META_SPAWN_EGG_SHEEP: return cMonster::mtSheep; - case E_META_SPAWN_EGG_SILVERFISH: return cMonster::mtSilverfish; - case E_META_SPAWN_EGG_SKELETON: return cMonster::mtSkeleton; - case E_META_SPAWN_EGG_SLIME: return cMonster::mtSlime; - case E_META_SPAWN_EGG_SPIDER: return cMonster::mtSpider; - case E_META_SPAWN_EGG_SQUID: return cMonster::mtSquid; - case E_META_SPAWN_EGG_VILLAGER: return cMonster::mtVillager; - case E_META_SPAWN_EGG_WITCH: return cMonster::mtWitch; - case E_META_SPAWN_EGG_WOLF: return cMonster::mtWolf; - case E_META_SPAWN_EGG_ZOMBIE: return cMonster::mtZombie; - case E_META_SPAWN_EGG_ZOMBIE_PIGMAN: return cMonster::mtZombiePigman; + case E_META_SPAWN_EGG_BAT: return mtBat; + case E_META_SPAWN_EGG_BLAZE: return mtBlaze; + case E_META_SPAWN_EGG_CAVE_SPIDER: return mtCaveSpider; + case E_META_SPAWN_EGG_CHICKEN: return mtChicken; + case E_META_SPAWN_EGG_COW: return mtCow; + case E_META_SPAWN_EGG_CREEPER: return mtCreeper; + case E_META_SPAWN_EGG_ENDERMAN: return mtEnderman; + case E_META_SPAWN_EGG_GHAST: return mtGhast; + case E_META_SPAWN_EGG_HORSE: return mtHorse; + case E_META_SPAWN_EGG_MAGMA_CUBE: return mtMagmaCube; + case E_META_SPAWN_EGG_MOOSHROOM: return mtMooshroom; + case E_META_SPAWN_EGG_OCELOT: return mtOcelot; + case E_META_SPAWN_EGG_PIG: return mtPig; + case E_META_SPAWN_EGG_SHEEP: return mtSheep; + case E_META_SPAWN_EGG_SILVERFISH: return mtSilverfish; + case E_META_SPAWN_EGG_SKELETON: return mtSkeleton; + case E_META_SPAWN_EGG_SLIME: return mtSlime; + case E_META_SPAWN_EGG_SPIDER: return mtSpider; + case E_META_SPAWN_EGG_SQUID: return mtSquid; + case E_META_SPAWN_EGG_VILLAGER: return mtVillager; + case E_META_SPAWN_EGG_WITCH: return mtWitch; + case E_META_SPAWN_EGG_WOLF: return mtWolf; + case E_META_SPAWN_EGG_ZOMBIE: return mtZombie; + case E_META_SPAWN_EGG_ZOMBIE_PIGMAN: return mtZombiePigman; } - return cMonster::mtInvalidType; + return mtInvalidType; } } ; |