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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-18 18:33:18 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-18 18:33:18 +0100 |
commit | ffca4f94c180f6241eaf3b0f394cbc28bfb8483d (patch) | |
tree | 6664b321b7737c4a3a0c1db1d878065523ed19dd /src/Items | |
parent | Removed offending tr1/memory header inclusion. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemHandler.cpp | 2 | ||||
-rw-r--r-- | src/Items/ItemNetherWart.h | 54 |
2 files changed, 56 insertions, 0 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 92ba94999..23b9a86d4 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -23,6 +23,7 @@ #include "ItemLeaves.h" #include "ItemLighter.h" #include "ItemMinecart.h" +#include "ItemNetherWart.h" #include "ItemPickaxe.h" #include "ItemThrowable.h" #include "ItemRedstoneDust.h" @@ -101,6 +102,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_FIREWORK_ROCKET: return new cItemFireworkHandler(); case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType); case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); + case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType); case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType); case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType); diff --git a/src/Items/ItemNetherWart.h b/src/Items/ItemNetherWart.h new file mode 100644 index 000000000..aa4a44340 --- /dev/null +++ b/src/Items/ItemNetherWart.h @@ -0,0 +1,54 @@ + +#pragma once + +#include "ItemHandler.h" +#include "../World.h" + + + + + +class cItemNetherWartHandler : + public cItemHandler +{ +public: + cItemNetherWartHandler(int a_ItemType) : + cItemHandler(a_ItemType) + { + + } + + virtual bool IsPlaceable(void) override + { + return true; + } + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + if (a_BlockFace != BLOCK_FACE_TOP) + { + // Only allow planting nether wart from the top side of the block + return false; + } + + // Only allow placement on farmland + int X = a_BlockX; + int Y = a_BlockY; + int Z = a_BlockZ; + AddFaceDirection(X, Y, Z, a_BlockFace, true); + if (a_World->GetBlock(X, Y, Z) != E_BLOCK_SOULSAND) + { + return false; + } + + a_BlockMeta = 0; + a_BlockType = E_BLOCK_NETHER_WART; + + return true; + } +} ;
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