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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2016-08-20 14:34:29 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2016-08-20 14:34:29 +0200
commit7175b9e435a54cff33914d21384625a445cc5cf0 (patch)
tree7feb44f1e8e4ed7ea4d5bf0ba1d173abd3417f34 /src/Items/ItemPainting.h
parentAdded cWorld:SetSpawn() API and Lua binding (#3316) (diff)
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-rw-r--r--src/Items/ItemPainting.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemPainting.h b/src/Items/ItemPainting.h
index dd35931dd..60a231d2b 100644
--- a/src/Items/ItemPainting.h
+++ b/src/Items/ItemPainting.h
@@ -70,8 +70,8 @@ public:
{ "BurningSkull" }
};
- cPainting * Painting = new cPainting(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, a_BlockFace, a_BlockX, a_BlockY, a_BlockZ);
- Painting->Initialize(*a_World);
+ auto Painting = cpp14::make_unique<cPainting>(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, a_BlockFace, a_BlockX, a_BlockY, a_BlockZ);
+ Painting->Initialize(std::move(Painting), *a_World);
if (!a_Player->IsGameModeCreative())
{