summaryrefslogtreecommitdiffstats
path: root/src/Items/ItemLighter.h
diff options
context:
space:
mode:
authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-27 22:35:13 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-11-27 22:35:13 +0100
commita6630d32394120a78af56bc612fa3c3449283248 (patch)
tree2c791266b0f213cd56961299da8d2258b8f85d8e /src/Items/ItemLighter.h
parentFixed spawn point being generally in an ocean (diff)
parentVoronoi-related biomegens use the new cVoronoiMap class. (diff)
downloadcuberite-a6630d32394120a78af56bc612fa3c3449283248.tar
cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.gz
cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.bz2
cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.lz
cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.xz
cuberite-a6630d32394120a78af56bc612fa3c3449283248.tar.zst
cuberite-a6630d32394120a78af56bc612fa3c3449283248.zip
Diffstat (limited to 'src/Items/ItemLighter.h')
-rw-r--r--src/Items/ItemLighter.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h
new file mode 100644
index 000000000..4281a2d0c
--- /dev/null
+++ b/src/Items/ItemLighter.h
@@ -0,0 +1,59 @@
+
+#pragma once
+
+#include "ItemHandler.h"
+#include "../World.h"
+#include "../Entities/Player.h"
+#include "../Entities/TNTEntity.h"
+
+
+
+
+
+class cItemLighterHandler :
+ public cItemHandler
+{
+public:
+ cItemLighterHandler(int a_ItemType) :
+ cItemHandler(a_ItemType)
+ {
+ }
+
+ virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override
+ {
+ if (a_BlockFace < 0)
+ {
+ return false;
+ }
+
+ a_Player->UseEquippedItem();
+
+ switch (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ))
+ {
+ case E_BLOCK_TNT:
+ {
+ // Activate the TNT:
+ a_World->BroadcastSoundEffect("random.fuse", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
+ a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 4); // 4 seconds to boom
+ a_World->SetBlock(a_BlockX,a_BlockY,a_BlockZ, E_BLOCK_AIR, 0);
+ break;
+ }
+ default:
+ {
+ // Light a fire next to/on top of the block if air:
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR)
+ {
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0);
+ break;
+ }
+ }
+ }
+
+ return false;
+ }
+} ;
+
+
+
+