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authorr.ramazanov <r.ramazanov@servplus.ru>2014-04-23 16:15:28 +0200
committerr.ramazanov <r.ramazanov@servplus.ru>2014-04-23 16:15:28 +0200
commit103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932 (patch)
treeb17cb676477be05abac7084bc0e1e49f651c2456 /src/Items/ItemHandler.h
parentMobs shouldn't burn when it's Raining #906 (diff)
parentMerge pull request #925 from archshift/master (diff)
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Diffstat (limited to 'src/Items/ItemHandler.h')
-rw-r--r--src/Items/ItemHandler.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h
index 5b6c239cc..f3d78335e 100644
--- a/src/Items/ItemHandler.h
+++ b/src/Items/ItemHandler.h
@@ -58,13 +58,13 @@ public:
struct FoodInfo
{
- int FoodLevel;
double Saturation;
+ int FoodLevel;
int PoisonChance; // 0 - 100, in percent. 0 = no chance of poisoning, 100 = sure poisoning
FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) :
- FoodLevel(a_FoodLevel),
Saturation(a_Saturation),
+ FoodLevel(a_FoodLevel),
PoisonChance(a_PoisonChance)
{
}