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author | peterbell10 <peterbell10@live.co.uk> | 2017-06-13 21:35:30 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-06-13 21:35:30 +0200 |
commit | 360d8eade0332f2c1aa5c205ca772cd506c35b26 (patch) | |
tree | 066fde557310742a39020bad9bc4aa2a5ef8d51a /src/Items/ItemHandler.cpp | |
parent | Corrected check for level of subcommand and fixed multiple levels not working (#3758) (diff) | |
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Diffstat (limited to 'src/Items/ItemHandler.cpp')
-rw-r--r-- | src/Items/ItemHandler.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index d037092b1..8e3d79506 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -861,8 +861,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) float Chance; if (Success && GetEatEffect(EffectType, EffectDurationTicks, EffectIntensity, Chance)) { - cFastRandom r1; - if (r1.NextFloat() < Chance) + if (GetRandomProvider().RandBool(Chance)) { a_Player->AddEntityEffect(EffectType, EffectDurationTicks, EffectIntensity, Chance); } |