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author | Howaner <franzi.moos@googlemail.com> | 2014-07-26 13:27:27 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-07-26 13:27:27 +0200 |
commit | ef4d68adfd70488df0887f3a5fba1c9aad7a0108 (patch) | |
tree | 1ea3acb0e6b16e8badf7d1d56301bf3dd3a5d99e /src/ItemGrid.h | |
parent | Add armor items directly to the armor slots. (diff) | |
parent | Git: Ignore AllFiles.lst (generated by cmake) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ItemGrid.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/ItemGrid.h b/src/ItemGrid.h index c34d5e9e2..8d6544792 100644 --- a/src/ItemGrid.h +++ b/src/ItemGrid.h @@ -96,6 +96,10 @@ public: Returns the total number of items that fit. */ int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks = true, int a_PrioritarySlot = -1); + + /** Removes the specified item from the grid, as many as possible, up to a_ItemStack.m_ItemCount. + Returns the number of items that were removed. */ + int RemoveItem(const cItem & a_ItemStack); /** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot. If the slot is empty, ignores the call. |