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authorMattes D <github@xoft.cz>2015-05-09 11:16:56 +0200
committerMattes D <github@xoft.cz>2015-05-09 12:58:55 +0200
commit846d16315a8b5a81fbc37d66da4d1254038ec494 (patch)
tree2a7c873756a3063480a64a975491bd58d9538554 /src/Inventory.cpp
parentMore style checking. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Inventory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Inventory.cpp b/src/Inventory.cpp
index fba6f4aea..c595da5b0 100644
--- a/src/Inventory.cpp
+++ b/src/Inventory.cpp
@@ -499,7 +499,7 @@ int cInventory::ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum)
#if 0
-bool cInventory::AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, bool* a_bChangedSlots, int a_Mode /* = 0 */)
+bool cInventory::AddToBar(cItem & a_Item, const int a_Offset, const int a_Size, bool * a_bChangedSlots, int a_Mode /* = 0 */)
{
// Fill already present stacks
if (a_Mode < 2)