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author | madmaxoft <github@xoft.cz> | 2013-11-28 19:58:20 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-11-28 20:00:30 +0100 |
commit | bdd86d7934e95ee1db54531b51431554d5b91796 (patch) | |
tree | 7a7c8b58d6f33f0ee3bdfda2e717d4d56ed36b72 /src/Generating | |
parent | BiomeVisualiser: The biome settings are read from a file. (diff) | |
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Diffstat (limited to 'src/Generating')
-rw-r--r-- | src/Generating/BioGen.cpp | 191 | ||||
-rw-r--r-- | src/Generating/BioGen.h | 38 |
2 files changed, 229 insertions, 0 deletions
diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp index 8b2b227a8..7716bc77b 100644 --- a/src/Generating/BioGen.cpp +++ b/src/Generating/BioGen.cpp @@ -669,3 +669,194 @@ void cBioGenMultiStepMap::FreezeWaterBiomes(cChunkDef::BiomeMap & a_BiomeMap, co + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cBioGenTwoLevel: + +cBioGenTwoLevel::cBioGenTwoLevel(int a_Seed) : + m_VoronoiLarge(a_Seed + 1000), + m_VoronoiSmall(a_Seed + 2000), + m_DistortX(a_Seed + 3000), + m_DistortZ(a_Seed + 4000), + m_Noise(a_Seed + 5000) +{ +} + + + + + +void cBioGenTwoLevel::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) +{ + int BaseZ = cChunkDef::Width * a_ChunkZ; + int BaseX = cChunkDef::Width * a_ChunkX; + + // Distortions for linear interpolation: + int DistortX[cChunkDef::Width + 1][cChunkDef::Width + 1]; + int DistortZ[cChunkDef::Width + 1][cChunkDef::Width + 1]; + for (int x = 0; x <= 4; x++) for (int z = 0; z <= 4; z++) + { + int BlockX = BaseX + x * 4; + int BlockZ = BaseZ + z * 4; + float BlockXF = (float)(16 * BlockX) / 128; + float BlockZF = (float)(16 * BlockZ) / 128; + double NoiseX = m_Noise.CubicNoise3D(BlockXF / 16, BlockZF / 16, 1000); + NoiseX += 0.5 * m_Noise.CubicNoise3D(BlockXF / 8, BlockZF / 8, 2000); + NoiseX += 0.08 * m_Noise.CubicNoise3D(BlockXF, BlockZF, 3000); + double NoiseZ = m_Noise.CubicNoise3D(BlockXF / 16, BlockZF / 16, 4000); + NoiseZ += 0.5 * m_Noise.CubicNoise3D(BlockXF / 8, BlockZF / 8, 5000); + NoiseZ += 0.08 * m_Noise.CubicNoise3D(BlockXF, BlockZF, 6000); + + DistortX[4 * x][4 * z] = BlockX + (int)(64 * NoiseX); + DistortZ[4 * x][4 * z] = BlockZ + (int)(64 * NoiseZ); + } + + LinearUpscale2DArrayInPlace(&DistortX[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); + LinearUpscale2DArrayInPlace(&DistortZ[0][0], cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4); + + // Apply distortion to each block coord, then query the voronoi maps for biome group and biome index and choose biome based on that: + for (int z = 0; z < cChunkDef::Width; z++) + { + for (int x = 0; x < cChunkDef::Width; x++) + { + int BiomeGroup = m_VoronoiLarge.GetValueAt(DistortX[x][z], DistortZ[x][z]) / 7; + int MinDist1, MinDist2; + int BiomeIdx = m_VoronoiSmall.GetValueAt(DistortX[x][z], DistortZ[x][z], MinDist1, MinDist2) / 11; + cChunkDef::SetBiome(a_BiomeMap, x, z, SelectBiome(BiomeGroup, BiomeIdx, (MinDist1 < MinDist2 / 4) ? 0 : 1)); + } + } +} + + + + + +EMCSBiome cBioGenTwoLevel::SelectBiome(int a_BiomeGroup, int a_BiomeIdx, int a_DistLevel) +{ + // TODO: Move this into settings + struct BiomeLevels + { + EMCSBiome InnerBiome; + EMCSBiome OuterBiome; + } ; + + static BiomeLevels bgOcean[] = + { + { biOcean, biOcean, }, + { biOcean, biOcean, }, + { biOcean, biOcean, }, + { biOcean, biOcean, }, + { biOcean, biDeepOcean, }, + { biOcean, biDeepOcean, }, + { biDeepOcean, biDeepOcean, }, + { biDeepOcean, biDeepOcean, }, + { biDeepOcean, biDeepOcean, }, + { biDeepOcean, biDeepOcean, }, + { biMushroomIsland, biMushroomShore, } + } ; + static BiomeLevels bgFrozen[] = + { + { biIcePlains, biIcePlains, }, + { biIceMountains, biIceMountains, }, + { biFrozenOcean, biFrozenRiver, }, + { biColdTaiga, biColdTaiga, }, + { biColdTaigaHills, biColdTaigaHills, }, + { biColdTaigaM, biColdTaigaM, }, + { biIcePlainsSpikes, biIcePlainsSpikes, }, + { biExtremeHills, biExtremeHillsEdge, }, + { biExtremeHillsPlus, biExtremeHillsEdge, }, + { biExtremeHillsPlusM, biExtremeHillsPlusM, }, + } ; + static BiomeLevels bgTemperate[] = + { + { biBirchForestHills, biBirchForest, }, + { biBirchForest, biBirchForest, }, + { biBirchForestHillsM, biBirchForestM, }, + { biBirchForestM, biBirchForestM, }, + { biForest, biForestHills, }, + { biFlowerForest, biFlowerForest, }, + { biRoofedForest, biForest, }, + { biRoofedForest, biRoofedForest, }, + { biRoofedForestM, biForest, }, + { biPlains, biPlains, }, + { biSunflowerPlains, biSunflowerPlains, }, + { biSwampland, biSwampland, }, + { biSwamplandM, biSwamplandM, }, + } ; + static BiomeLevels bgWarm[] = + { + { biDesertHills, biDesert, }, + { biDesert, biDesert, }, + { biDesertM, biDesertM, }, + { biSavannaPlateau, biSavanna, }, + { biSavanna, biSavanna, }, + { biSavannaM, biSavannaM, }, + } ; + static BiomeLevels bgMesa[] = + { + { biMesaPlateau, biMesa, }, + { biMesaPlateauF, biMesa, }, + { biMesaPlateauFM, biMesa, }, + { biMesaPlateauM, biMesa, }, + { biMesaBryce, biMesaBryce, }, + { biSavanna, biSavanna, }, + { biSavannaPlateau, biSavanna, }, + } ; + static BiomeLevels bgConifers[] = + { + { biTaiga, biTaiga, }, + { biTaigaM, biTaigaM, }, + { biMegaTaiga, biMegaTaiga, }, + { biMegaSpruceTaiga, biMegaSpruceTaiga, }, + { biMegaSpruceTaigaHills, biMegaSpruceTaiga, } + } ; + static BiomeLevels bgDenseTrees[] = + { + { biJungleHills, biJungle, }, + { biJungle, biJungleEdge, }, + { biJungleM, biJungleEdgeM, }, + } ; + static struct + { + BiomeLevels * Biomes; + size_t Count; + } BiomeGroups[] = + { + { bgOcean, ARRAYCOUNT(bgOcean), }, + { bgOcean, ARRAYCOUNT(bgOcean), }, + { bgFrozen, ARRAYCOUNT(bgFrozen), }, + { bgFrozen, ARRAYCOUNT(bgFrozen), }, + { bgTemperate, ARRAYCOUNT(bgTemperate), }, + { bgTemperate, ARRAYCOUNT(bgTemperate), }, + { bgConifers, ARRAYCOUNT(bgConifers), }, + { bgConifers, ARRAYCOUNT(bgConifers), }, + { bgWarm, ARRAYCOUNT(bgWarm), }, + { bgWarm, ARRAYCOUNT(bgWarm), }, + { bgMesa, ARRAYCOUNT(bgMesa), }, + { bgDenseTrees, ARRAYCOUNT(bgDenseTrees), }, + } ; + size_t Group = a_BiomeGroup % ARRAYCOUNT(BiomeGroups); + size_t Index = a_BiomeIdx % BiomeGroups[Group].Count; + return (a_DistLevel > 0) ? BiomeGroups[Group].Biomes[Index].InnerBiome : BiomeGroups[Group].Biomes[Index].OuterBiome; +} + + + + + +void cBioGenTwoLevel::InitializeBiomeGen(cIniFile & a_IniFile) +{ + // TODO: Read these from a file + m_VoronoiLarge.SetCellSize(1024); + m_VoronoiSmall.SetCellSize(128); + m_DistortX.AddOctave(0.01f, 16); + m_DistortX.AddOctave(0.005f, 8); + m_DistortX.AddOctave(0.0025f, 4); + m_DistortZ.AddOctave(0.01f, 16); + m_DistortZ.AddOctave(0.005f, 8); + m_DistortZ.AddOctave(0.0025f, 4); +} + + + + diff --git a/src/Generating/BioGen.h b/src/Generating/BioGen.h index 892168bb6..8bd460d8f 100644 --- a/src/Generating/BioGen.h +++ b/src/Generating/BioGen.h @@ -239,3 +239,41 @@ protected: + +class cBioGenTwoLevel : + public cBiomeGen +{ + typedef cBiomeGen super; + +public: + cBioGenTwoLevel(int a_Seed); + +protected: + /// The Voronoi map that decides the groups of biomes + cVoronoiMap m_VoronoiLarge; + + /// The Voronoi map that decides biomes inside individual biome groups + cVoronoiMap m_VoronoiSmall; + + /// The noise used to distort the input X coord + cPerlinNoise m_DistortX; + + /// The noise used to distort the inupt Z coord + cPerlinNoise m_DistortZ; + + cNoise m_Noise; + + + // cBiomeGen overrides: + virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; + virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; + + /// Selects biome from the specified biome group, based on the specified index. + /// Note that both params may overflow + /// a_DistLevel is either 0 or 1; zero when it is at the edge of the small Voronoi cell, 1 near the center + EMCSBiome SelectBiome(int a_BiomeGroup, int a_BiomeIdx, int a_DistLevel); +} ; + + + + |