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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-07-28 16:53:01 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-07-28 16:53:01 +0200 |
commit | e74984675cf74f3a74d2694dda10802b158f734c (patch) | |
tree | 9a17951079ac716f29570235d3dfdd35884f5402 /src/Generating | |
parent | Forgot Mesa Plateau biome. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/FinishGen.h | 45 |
1 files changed, 20 insertions, 25 deletions
diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h index 1b885df88..a856b2cda 100644 --- a/src/Generating/FinishGen.h +++ b/src/Generating/FinishGen.h @@ -147,9 +147,12 @@ class cFinishGenSingleTopBlock : public cFinishGen { public: - typedef std::vector<BLOCKTYPE> BlockList; + bool m_IsAllowedBelow[256]; + typedef std::vector<EMCSBiome> BiomeList; + bool m_IsBiomeAllowed[256]; + cFinishGenSingleTopBlock( int a_Seed, BLOCKTYPE a_BlockType, BiomeList a_Biomes, int a_Amount, @@ -157,46 +160,38 @@ public: ) : m_Noise(a_Seed), m_BlockType(a_BlockType), - m_Biomes(a_Biomes), - m_Amount(a_Amount), - m_AllowedBelow(a_AllowedBelow) + m_Amount(a_Amount) { + // Load the allowed blocks into m_IsAllowedBelow + for (BlockList::iterator itr = a_AllowedBelow.begin(); itr != a_AllowedBelow.end(); ++itr) + { + m_IsAllowedBelow[*itr] = true; + } + + // Load the allowed biomes into m_IsBiomeAllowed + for (BiomeList::iterator itr = a_Biomes.begin(); itr != a_Biomes.end(); ++itr) + { + m_IsBiomeAllowed[*itr] = true; + } } protected: cNoise m_Noise; BLOCKTYPE m_BlockType; int m_Amount; ///< Relative amount of blocks to try adding. 1 = one block per 256 biome columns. - - BlockList m_AllowedBelow; - BiomeList m_Biomes; int GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap); // Returns true if the given biome is a biome that is allowed. - bool IsAllowedBiome(EMCSBiome a_Biome) + inline bool IsAllowedBiome(EMCSBiome a_Biome) { - for (BiomeList::iterator itr = m_Biomes.begin(); itr != m_Biomes.end(); ++itr) - { - if (a_Biome == *itr) - { - return true; - } - } - return false; + return m_IsBiomeAllowed[a_Biome]; } // Returns true if the given blocktype may be below m_BlockType - bool IsAllowedBlockBelow(BLOCKTYPE a_BlockBelow) + inline bool IsAllowedBlockBelow(BLOCKTYPE a_BlockBelow) { - for (BlockList::iterator itr = m_AllowedBelow.begin(); itr != m_AllowedBelow.end(); ++itr) - { - if (*itr == a_BlockBelow) - { - return true; - } - } - return false; + return m_IsAllowedBelow[a_BlockBelow]; } |