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authorHowaner <franzi.moos@googlemail.com>2014-10-21 17:37:03 +0200
committerHowaner <franzi.moos@googlemail.com>2014-10-21 17:37:03 +0200
commit283eda3c4eaa37acc242ccefdb3912768a80d14b (patch)
treefe9cdd385d5687c2f8bfe55d331ead942f28e4aa /src/Generating/VillageGen.h
parentLeaves are harvest-able. (diff)
parentUpdated ProtectionAreas (diff)
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-rw-r--r--src/Generating/VillageGen.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/VillageGen.h b/src/Generating/VillageGen.h
index 694ea2358..ed8d739df 100644
--- a/src/Generating/VillageGen.h
+++ b/src/Generating/VillageGen.h
@@ -21,7 +21,7 @@ class cVillageGen :
{
typedef cGridStructGen super;
public:
- cVillageGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen);
+ cVillageGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGenPtr a_BiomeGen, cTerrainHeightGenPtr a_HeightGen);
protected:
class cVillage; // fwd: VillageGen.cpp
@@ -42,10 +42,10 @@ protected:
int m_MaxDensity;
/** The underlying biome generator that defines whether the village is created or not */
- cBiomeGen & m_BiomeGen;
+ cBiomeGenPtr m_BiomeGen;
/** The underlying height generator, used to position the prefabs crossing chunk borders */
- cTerrainHeightGen & m_HeightGen;
+ cTerrainHeightGenPtr m_HeightGen;
// cGridStructGen overrides: