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author | madmaxoft <github@xoft.cz> | 2014-03-30 19:17:33 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-03-30 19:17:33 +0200 |
commit | 1bda9b042403bbc20c564a582435a083fc4dcc84 (patch) | |
tree | 8210ebddd8925889c31d3b4fb77e813b3aea6ec1 /src/Generating/MineShafts.cpp | |
parent | APIDump: Added article: Setting up ZeroBrane Studio. (diff) | |
parent | Added all current NetherFort prefabs. (diff) | |
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Diffstat (limited to 'src/Generating/MineShafts.cpp')
-rw-r--r-- | src/Generating/MineShafts.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index 28dc37567..231295c3f 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -1340,7 +1340,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk( BaseX -= NEIGHBORHOOD_SIZE / 2; BaseZ -= NEIGHBORHOOD_SIZE / 2; - // Walk the cache, move each cave system that we want into a_Caves: + // Walk the cache, move each cave system that we want into a_Mineshafts: int StartX = BaseX * m_GridSize; int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_GridSize; int StartZ = BaseZ * m_GridSize; |