diff options
author | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
---|---|---|
committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
commit | 6fdd7194c81be7234a126bdc3b48f0291fce3567 (patch) | |
tree | 7d5ac74b7385ce4ebf77588d80549c884c2b993c /src/Generating/HeiGen.cpp | |
parent | Merge pull request #2958 from LogicParrot/fence (diff) | |
parent | Bulk clearing of whitespace (diff) | |
download | cuberite-6fdd7194c81be7234a126bdc3b48f0291fce3567.tar cuberite-6fdd7194c81be7234a126bdc3b48f0291fce3567.tar.gz cuberite-6fdd7194c81be7234a126bdc3b48f0291fce3567.tar.bz2 cuberite-6fdd7194c81be7234a126bdc3b48f0291fce3567.tar.lz cuberite-6fdd7194c81be7234a126bdc3b48f0291fce3567.tar.xz cuberite-6fdd7194c81be7234a126bdc3b48f0291fce3567.tar.zst cuberite-6fdd7194c81be7234a126bdc3b48f0291fce3567.zip |
Diffstat (limited to 'src/Generating/HeiGen.cpp')
-rw-r--r-- | src/Generating/HeiGen.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/Generating/HeiGen.cpp b/src/Generating/HeiGen.cpp index 2b3f342bb..b724a1dde 100644 --- a/src/Generating/HeiGen.cpp +++ b/src/Generating/HeiGen.cpp @@ -144,7 +144,7 @@ void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap LOGD("HeiGenCache: Avg cache chain length: %.2f", static_cast<double>(m_TotalChain) / m_NumHits); } //*/ - + for (size_t i = 0; i < m_CacheSize; i++) { if ( @@ -156,26 +156,26 @@ void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap } // Found it in the cache auto Idx = m_CacheOrder[i]; - + // Move to front: for (size_t j = i; j > 0; j--) { m_CacheOrder[j] = m_CacheOrder[j - 1]; } m_CacheOrder[0] = Idx; - + // Use the cached data: memcpy(a_HeightMap, m_CacheData[Idx].m_HeightMap, sizeof(a_HeightMap)); - + m_NumHits++; m_TotalChain += i; return; } // for i - cache - + // Not in the cache: m_NumMisses++; m_HeiGenToCache->GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap); - + // Insert it as the first item in the MRU order: auto Idx = m_CacheOrder[m_CacheSize - 1]; for (auto i = m_CacheSize - 1; i > 0; i--) @@ -341,7 +341,7 @@ void cHeiGenClassic::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightM for (int x = 0; x < cChunkDef::Width; x++) { const float xx = static_cast<float>(a_ChunkX * cChunkDef::Width + x); - + HEIGHTTYPE hei = static_cast<HEIGHTTYPE>(Clamp(static_cast<int>(64 + (GetNoise(xx * 0.05f, zz * 0.05f) * 16)), 10, 250)); cChunkDef::SetHeight(a_HeightMap, x, z, hei); } // for x @@ -474,7 +474,7 @@ const cHeiGenBiomal::sGenParam cHeiGenBiomal::m_GenParam[256] = /* biMesa */ { 0.2f, 2.0f, 0.05f, 10.0f, 0.01f, 8.0f, 70}, // 165 /* biMesaPlateauF */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80}, /* biMesaPlateau */ { 0.1f, 1.0f, 0.05f, 1.5f, 0.01f, 4.0f, 80}, - + // biomes 40 .. 128 are unused, 89 empty placeholders here: {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 40 .. 49 {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 50 .. 59 @@ -485,22 +485,22 @@ const cHeiGenBiomal::sGenParam cHeiGenBiomal::m_GenParam[256] = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 100 .. 109 {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 110 .. 119 {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 120 .. 128 - + /* biSunflowerPlains */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 129 /* biDesertM */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 130 /* biExtremeHillsM */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 131 /* biFlowerForest */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 132 /* biTaigaM */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 133 /* biSwamplandM */ { 1.0f, 3.0f, 1.10f, 7.0f, 0.01f, 0.01f, 60}, // 134 - + // Biomes 135 .. 139 unused, 5 empty placeholders here: {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 135 .. 139 - + /* biIcePlainsSpikes */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 140 - + // Biomes 141 .. 148 unused, 8 empty placeholders here: {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 141 .. 148 - + /* biJungleM */ { 0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70}, // 149 {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0}, // 150 /* biJungleEdgeM */ { 0.1f, 3.0f, 0.05f, 6.0f, 0.01f, 6.0f, 70}, // 151 @@ -535,13 +535,13 @@ void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMa m_BiomeGen->GenBiomes(a_ChunkX + x, a_ChunkZ + z, Biomes[x + 1][z + 1]); } // for x } // for z - + /* _X 2013_04_22: There's no point in precalculating the entire perlin noise arrays, too many values are calculated uselessly, resulting in speed DEcrease. */ - + //* // Linearly interpolate 4x4 blocks of heightmap: // Must be done on a floating point datatype, else the results are ugly! @@ -556,7 +556,7 @@ void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMa } } LinearUpscale2DArrayInPlace<17, 17, STEPX, STEPZ>(Height); - + // Copy into the heightmap for (int z = 0; z < cChunkDef::Width; z++) { @@ -566,7 +566,7 @@ void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMa } } //*/ - + /* // For each height, go through neighboring biomes and add up their idea of height: for (int z = 0; z < cChunkDef::Width; z++) @@ -615,7 +615,7 @@ NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, Sum += WeightX + WeightZ; } // for x } // for z - + // For each biome type that has a nonzero count, calc its height and add it: if (Sum > 0) { @@ -628,7 +628,7 @@ NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, { continue; } - + /* // Sanity checks for biome parameters, enable them to check the biome param table in runtime (slow): ASSERT(m_GenParam[i].m_HeightFreq1 >= 0); @@ -638,7 +638,7 @@ NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, ASSERT(m_GenParam[i].m_HeightFreq3 >= 0); ASSERT(m_GenParam[i].m_HeightFreq3 < 1000); */ - + NOISE_DATATYPE oct1 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq1, BlockZ * m_GenParam[i].m_HeightFreq1) * m_GenParam[i].m_HeightAmp1; NOISE_DATATYPE oct2 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq2, BlockZ * m_GenParam[i].m_HeightFreq2) * m_GenParam[i].m_HeightAmp2; NOISE_DATATYPE oct3 = m_Noise.CubicNoise2D(BlockX * m_GenParam[i].m_HeightFreq3, BlockZ * m_GenParam[i].m_HeightFreq3) * m_GenParam[i].m_HeightAmp3; @@ -647,7 +647,7 @@ NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX, NOISE_DATATYPE res = Height / Sum; return std::min(static_cast<NOISE_DATATYPE>(250), std::max(res, static_cast<NOISE_DATATYPE>(5))); } - + // No known biome around? Weird. Return a bogus value: ASSERT(!"cHeiGenBiomal: Biome sum failed, no known biome around"); return 5; @@ -756,7 +756,7 @@ public: } } - + virtual void InitializeHeightGen(cIniFile & a_IniFile) { // No settings available @@ -872,7 +872,7 @@ cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cB LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\"."); HeightGenName = "Biomal"; } - + a_CacheOffByDefault = false; cTerrainHeightGenPtr res; if (NoCaseCompare(HeightGenName, "Flat") == 0) @@ -944,7 +944,7 @@ cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cB a_IniFile.SetValue("Generator", "HeightGen", "Biomal"); return CreateHeightGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault); } - + // Read the settings: res->InitializeHeightGen(a_IniFile); |