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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-08-29 15:56:40 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-08-29 15:56:40 +0200 |
commit | 431b7ed0b7764db732e39802a40d94dfe9f2108b (patch) | |
tree | f3f5ab4a7b1f2838733004d8294e571b777e631f /src/Generating/FinishGen.cpp | |
parent | Added new console command with cleanup (diff) | |
parent | VanillaFluidSimulator: Fixed an invalid Y-coord query. (diff) | |
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Diffstat (limited to 'src/Generating/FinishGen.cpp')
-rw-r--r-- | src/Generating/FinishGen.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index e8324095e..eb57a5faa 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -484,8 +484,6 @@ int cFinishGenSingleTopBlock::GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap void cFinishGenSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc) { - // Add Lilypads on top of water surface in Swampland - int NumToGen = GetNumToGen(a_ChunkDesc.GetBiomeMap()); int ChunkX = a_ChunkDesc.GetChunkX(); int ChunkZ = a_ChunkDesc.GetChunkZ(); |