diff options
author | tycho <work.tycho@gmail.com> | 2015-05-19 20:32:10 +0200 |
---|---|---|
committer | tycho <work.tycho@gmail.com> | 2015-05-19 20:32:10 +0200 |
commit | 77f1f58c0a7eb55001b375f1945690ed5c1e87a2 (patch) | |
tree | 99e4b53b2966bd4d9bf545d18ddb7edb89472830 /src/Entities | |
parent | Added LuaState support for all integral types (diff) | |
download | cuberite-77f1f58c0a7eb55001b375f1945690ed5c1e87a2.tar cuberite-77f1f58c0a7eb55001b375f1945690ed5c1e87a2.tar.gz cuberite-77f1f58c0a7eb55001b375f1945690ed5c1e87a2.tar.bz2 cuberite-77f1f58c0a7eb55001b375f1945690ed5c1e87a2.tar.lz cuberite-77f1f58c0a7eb55001b375f1945690ed5c1e87a2.tar.xz cuberite-77f1f58c0a7eb55001b375f1945690ed5c1e87a2.tar.zst cuberite-77f1f58c0a7eb55001b375f1945690ed5c1e87a2.zip |
Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/ArrowEntity.cpp | 4 | ||||
-rw-r--r-- | src/Entities/CMakeLists.txt | 7 | ||||
-rw-r--r-- | src/Entities/Entity.cpp | 2 | ||||
-rw-r--r-- | src/Entities/HangingEntity.h | 4 | ||||
-rw-r--r-- | src/Entities/Minecart.cpp | 5 | ||||
-rw-r--r-- | src/Entities/Pawn.cpp | 2 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 1 | ||||
-rw-r--r-- | src/Entities/ThrownEnderPearlEntity.cpp | 4 |
8 files changed, 17 insertions, 12 deletions
diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp index 32952100c..0618ac2fc 100644 --- a/src/Entities/ArrowEntity.cpp +++ b/src/Entities/ArrowEntity.cpp @@ -108,7 +108,7 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) Damage += m_World->GetTickRandomNumber(Damage / 2 + 2); } - int PowerLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPower); + unsigned int PowerLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPower); if (PowerLevel > 0) { int ExtraDamage = (int)ceil(0.25 * (PowerLevel + 1)); @@ -116,7 +116,7 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) } int KnockbackAmount = 1; - int PunchLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPunch); + unsigned int PunchLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPunch); if (PunchLevel > 0) { Vector3d LookVector = GetLookVector(); diff --git a/src/Entities/CMakeLists.txt b/src/Entities/CMakeLists.txt index 5d10e1680..44257665e 100644 --- a/src/Entities/CMakeLists.txt +++ b/src/Entities/CMakeLists.txt @@ -60,6 +60,13 @@ SET (HDRS ThrownSnowballEntity.h WitherSkullEntity.h) +if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + set_source_files_properties(Entity.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=global-constructors -Wno-error=switch-enum") + set_source_files_properties(EntityEffect.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum") + set_source_files_properties(Floater.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion") + set_source_files_properties(Player.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=switch-enum -Wno-error=conversion") +endif() + if(NOT MSVC) add_library(Entities ${SRCS} ${HDRS}) diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index bc2b3e93e..941c4196c 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -396,7 +396,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) } } - int ThornsLevel = 0; + unsigned int ThornsLevel = 0; const cItem ArmorItems[] = { GetEquippedHelmet(), GetEquippedChestplate(), GetEquippedLeggings(), GetEquippedBoots() }; for (size_t i = 0; i < ARRAYCOUNT(ArmorItems); i++) { diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h index 9d783006c..4d70cd1a0 100644 --- a/src/Entities/HangingEntity.h +++ b/src/Entities/HangingEntity.h @@ -89,7 +89,9 @@ protected: case BLOCK_FACE_ZM: Dir = 2; break; case BLOCK_FACE_XM: Dir = 1; break; case BLOCK_FACE_XP: Dir = 3; break; - default: + case BLOCK_FACE_YP: + case BLOCK_FACE_YM: + case BLOCK_FACE_NONE: { // Uncomment when entities are initialised with their real data, instead of dummy values: // LOGINFO("Invalid facing (%d) in a cHangingEntity, adjusting to BLOCK_FACE_XP.", a_BlockFace); diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index b80759d24..3adc63129 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -1051,11 +1051,6 @@ bool cMinecart::DoTakeDamage(TakeDamageInfo & TDI) Drops.push_back(cItem(E_ITEM_MINECART_WITH_HOPPER, 1, 0)); break; } - default: - { - ASSERT(!"Unhandled minecart type when spawning pickup!"); - return true; - } } m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ()); diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index fcb686e28..9fdd7026b 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -78,7 +78,7 @@ void cPawn::AddEntityEffect(cEntityEffect::eType a_EffectType, int a_Duration, s a_Duration = (int)(a_Duration * a_DistanceModifier); m_EntityEffects[a_EffectType] = cEntityEffect::CreateEntityEffect(a_EffectType, a_Duration, a_Intensity, a_DistanceModifier); - m_World->BroadcastEntityEffect(*this, a_EffectType, a_Intensity, a_Duration); + m_World->BroadcastEntityEffect(*this, a_EffectType, a_Intensity, static_cast<short>(a_Duration)); m_EntityEffects[a_EffectType]->OnActivate(*this); } diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 05b7669cd..1f00533db 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -281,6 +281,7 @@ cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, return new cFireworkEntity(a_Creator, a_X, a_Y, a_Z, *a_Item); } + case pkFishingFloat: break; } LOGWARNING("%s: Unknown projectile kind: %d", __FUNCTION__, a_Kind); diff --git a/src/Entities/ThrownEnderPearlEntity.cpp b/src/Entities/ThrownEnderPearlEntity.cpp index f01cdc18c..12d826042 100644 --- a/src/Entities/ThrownEnderPearlEntity.cpp +++ b/src/Entities/ThrownEnderPearlEntity.cpp @@ -77,9 +77,9 @@ void cThrownEnderPearlEntity::TeleportCreator(const Vector3d & a_HitPos) class cProjectileCreatorCallbackForPlayers : public cPlayerListCallback { public: - cProjectileCreatorCallbackForPlayers(cEntity * a_Attacker, Vector3i a_HitPos) : + cProjectileCreatorCallbackForPlayers(cEntity * a_Attacker, Vector3i a_CallbackHitPos) : m_Attacker(a_Attacker), - m_HitPos(a_HitPos) + m_HitPos(a_CallbackHitPos) { } |