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authorTiger Wang <ziwei.tiger@outlook.com>2020-07-29 20:30:38 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2020-08-04 19:15:18 +0200
commit6bdd130aab51b630918ed664c4389cf33bcb2e06 (patch)
treeeed35c8716f9ea18afe8fd909c09e8595928a671 /src/Entities
parentDo not GetBlock individually in simulators (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.cpp14
1 files changed, 6 insertions, 8 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 9ceded8b2..3bfcb4039 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -2910,22 +2910,20 @@ bool cPlayer::PlaceBlocks(const sSetBlockVector & a_Blocks)
}
} // for blk - a_Blocks[]
- // Set the blocks:
- m_World->SetBlocks(a_Blocks);
-
- // Notify the blockhandlers:
cChunkInterface ChunkInterface(m_World->GetChunkMap());
for (auto blk: a_Blocks)
{
+ // Set the blocks:
+ m_World->PlaceBlock(blk.GetAbsolutePos(), blk.m_BlockType, blk.m_BlockMeta);
+
+ // Notify the blockhandlers:
cBlockHandler * newBlock = BlockHandler(blk.m_BlockType);
newBlock->OnPlacedByPlayer(ChunkInterface, *m_World, *this, blk);
- }
- // Call the "placed" hooks:
- for (auto blk: a_Blocks)
- {
+ // Call the "placed" hooks:
pm->CallHookPlayerPlacedBlock(*this, blk);
}
+
return true;
}