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author | archshift <admin@archshift.com> | 2014-06-06 09:16:33 +0200 |
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committer | archshift <admin@archshift.com> | 2014-06-17 20:17:32 +0200 |
commit | c1692a2e3be114c2807fdaaea0fa4fcd3d4bbc5d (patch) | |
tree | 5a945a36d51496cb101c931c28098cb9a9d1be1a /src/Entities/SplashPotionEntity.cpp | |
parent | Merge pull request #1101 from Howaner/FenceGate (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/SplashPotionEntity.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp new file mode 100644 index 000000000..c6be2baf7 --- /dev/null +++ b/src/Entities/SplashPotionEntity.cpp @@ -0,0 +1,37 @@ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "SplashPotionEntity.h" +#include "../World.h" + + + + + +cSplashPotionEntity::cSplashPotionEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) : +super(pkSplashPotion, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) +{ + SetSpeed(a_Speed); +} + + + + + +void cSplashPotionEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) +{ + // TODO: Apply potion effect to entities nearby + Destroy(); +} + + + + + +void cSplashPotionEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) +{ + a_EntityHit.TakeDamage(dtRangedAttack, this, 0, 1); + + // TODO: Apply potion effect to entity and others nearby + + Destroy(true); +} |