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author | archshift <admin@archshift.com> | 2014-04-27 18:42:31 +0200 |
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committer | archshift <admin@archshift.com> | 2014-04-27 18:42:31 +0200 |
commit | 15324f3bbdaf7529636cc1930e1c1b87ef911d86 (patch) | |
tree | 4030ee1315e1c6f6e498713e11f3e56b985aeeac /src/Entities/ProjectileFireCharge.cpp | |
parent | Fixed ToLua issues (diff) | |
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Diffstat (limited to 'src/Entities/ProjectileFireCharge.cpp')
-rw-r--r-- | src/Entities/ProjectileFireCharge.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/ProjectileFireCharge.cpp b/src/Entities/ProjectileFireCharge.cpp index 38ba95724..5bdb74462 100644 --- a/src/Entities/ProjectileFireCharge.cpp +++ b/src/Entities/ProjectileFireCharge.cpp @@ -47,4 +47,4 @@ void cFireChargeEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_Hi // TODO: Some entities are immune to hits a_EntityHit.StartBurning(5 * 20); // 5 seconds of burning -}
\ No newline at end of file +} |