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author | DevToaster <blazetoaster@gmail.com> | 2015-03-31 17:03:35 +0200 |
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committer | DevToaster <blazetoaster@gmail.com> | 2015-03-31 17:03:35 +0200 |
commit | 45c84ea93318a4ab8921a20d7d2c086cfc313999 (patch) | |
tree | 2e802814ec3da8fa341e9ad73a588f01fd4b5e2d /src/Entities/ProjectileEntity.cpp | |
parent | Adjusted projectile physics (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 28f7d0dea..05b7669cd 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -228,7 +228,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a m_IsInGround(false) { SetGravity(-12.0f); - SetAirDrag(0.2f); + SetAirDrag(0.01f); } @@ -245,7 +245,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Ve SetYawFromSpeed(); SetPitchFromSpeed(); SetGravity(-12.0f); - SetAirDrag(0.2f); + SetAirDrag(0.01f); } @@ -395,7 +395,7 @@ void cProjectileEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a // Add slowdown and gravity effect to the speed: Vector3d NewSpeed(GetSpeed()); NewSpeed.y += m_Gravity * DtSec.count(); - NewSpeed -= NewSpeed * m_AirDrag * DtSec.count(); + NewSpeed -= NewSpeed * (m_AirDrag * 20.0f) * DtSec.count(); SetSpeed(NewSpeed); SetYawFromSpeed(); SetPitchFromSpeed(); |