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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-05-22 11:46:38 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-05-22 11:46:38 +0200 |
commit | 592a0b6147f359fd9d12a28c9c43c208d84b5b3f (patch) | |
tree | cf45502f7a93170d748fa5c4678000e9de129e11 /src/Entities/Player.h | |
parent | cPlayer overrides the SetSpeedXX functions (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index fb6bdc3ee..ee91beb4b 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -194,7 +194,7 @@ public: /** Forces the player to move in the given direction. DEPRECATED! Use SetSpeed instead */ void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export - virtual void SetSpeed(const Vector3d & a_Speed) override; + void SetSpeed(const Vector3d & a_Speed); virtual void SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override; virtual void SetSpeedX(double a_SpeedX) override; |