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authorLukas Pioch <lukas@zgow.de>2015-05-23 13:56:08 +0200
committerLukas Pioch <lukas@zgow.de>2015-05-23 16:28:37 +0200
commite30b2ed487b4a676eff98fcd6118e0837de204e3 (patch)
treef258bae1dce1ca418a14ae0d30f1bbd6740f0437 /src/Entities/Player.h
parentMerge pull request #2108 from mc-server/tgh-boolean (diff)
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r--src/Entities/Player.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index a0cd9b1d6..579eb8748 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -483,11 +483,11 @@ public:
bool PlaceBlocks(const sSetBlockVector & a_Blocks);
// cEntity overrides:
- virtual bool IsCrouched (void) const { return m_IsCrouched; }
- virtual bool IsSprinting(void) const { return m_IsSprinting; }
- virtual bool IsRclking (void) const { return IsEating() || IsChargingBow(); }
+ virtual bool IsCrouched (void) const override { return m_IsCrouched; }
+ virtual bool IsSprinting(void) const override { return m_IsSprinting; }
+ virtual bool IsRclking (void) const override { return IsEating() || IsChargingBow(); }
- virtual void Detach(void);
+ virtual void Detach(void) override;
/** Called by cClientHandle when the client is being destroyed.
The player removes its m_ClientHandle ownership so that the ClientHandle gets deleted. */
@@ -642,7 +642,7 @@ protected:
void ResolvePermissions(void);
void ResolveGroups(void);
- virtual void Destroyed(void);
+ virtual void Destroyed(void) override;
/** Filters out damage for creative mode / friendly fire */
virtual bool DoTakeDamage(TakeDamageInfo & TDI) override;