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authorMattes D <github@xoft.cz>2015-02-07 12:53:13 +0100
committerMattes D <github@xoft.cz>2015-02-07 12:53:13 +0100
commit02b6a9303e886f0a6aaf9f78b02942e211ce5523 (patch)
tree2be4d9e739569d1742b0933158a914328f254cf0 /src/Entities/Player.h
parentSwitched LuaState to use sizeof... (diff)
parentSpacing (diff)
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r--src/Entities/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index fa9ac7cad..7abb1b98a 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -121,7 +121,7 @@ public:
inline void SetStance( const double a_Stance) { m_Stance = a_Stance; }
double GetEyeHeight(void) const; // tolua_export
Vector3d GetEyePosition(void) const; // tolua_export
- inline bool IsOnGround(void) const {return m_bTouchGround; } // tolua_export
+ virtual bool IsOnGround(void) const override { return m_bTouchGround; }
inline double GetStance(void) const { return GetPosY() + 1.62; } // tolua_export // TODO: Proper stance when crouching etc.
inline cInventory & GetInventory(void) { return m_Inventory; } // tolua_export
inline const cInventory & GetInventory(void) const { return m_Inventory; }