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authorTiger Wang <ziwei.tiger@outlook.com>2021-06-06 18:20:21 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-06-28 22:54:21 +0200
commit93611b84377e6453d1444a91b4d9ffda08cdf7f2 (patch)
treece5081e46cdacb7816c7ca5bd059980ed4db4fe7 /src/Entities/Player.h
parentWindows: do not include sdkddkver before defining WIN32_WINNT (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index f4ce76f21..dc30fca30 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -520,10 +520,10 @@ public:
/** Sets the player's bed (home / respawn) position to the specified position.
Sets the respawn world to the player's world. */
- void SetBedPos(const Vector3i & a_Pos);
+ void SetBedPos(const Vector3i a_Position);
/** Sets the player's bed (home / respawn) position and respawn world to the specified parameters. */
- void SetBedPos(const Vector3i & a_Pos, cWorld * a_World);
+ void SetBedPos(const Vector3i a_Position, const cWorld & a_World);
// tolua_end