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authorLane Kolbly <lane@rscheme.org>2017-07-23 11:46:38 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2017-07-23 11:46:38 +0200
commit87af95b67cb45b72bffd77f7744dc1a10cb3f25a (patch)
tree516a9c969936fc0d42a251f4462a5d1f92781230 /src/Entities/Player.h
parentCreepers explode when burned by flint and steel (#3865) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 95b21ec9a..8ad803998 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -68,6 +68,7 @@ public:
/** Returns the currently equipped boots; empty item if none */
virtual cItem GetEquippedBoots(void) const override { return m_Inventory.GetEquippedBoots(); }
+ virtual void ApplyArmorDamage(int DamageBlocked) override;
// tolua_begin