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author | Tiger Wang <ziwei.tiger@outlook.com> | 2022-02-07 01:53:44 +0100 |
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committer | Alexander Harkness <me@bearbin.net> | 2022-02-08 22:47:19 +0100 |
commit | 4b60d55d8d97da113dbb2e90c2a4834e8e813629 (patch) | |
tree | fa8d2eefa28b54c364752253c031e250e95c4d4a /src/Entities/Player.h | |
parent | Custom 25565 port page (#5369) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index e0a88814d..2f2b9d62e 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -93,6 +93,9 @@ public: cPlayer(const std::shared_ptr<cClientHandle> & a_Client); virtual ~cPlayer() override; + /** Called when spectation stops, because the player crouched or when the entity we're spectating gets removed from the world. */ + void OnLoseSpectated(); + // tolua_begin /** Sets the experience total @@ -184,7 +187,7 @@ public: void SendRotation(double a_YawDegrees, double a_PitchDegrees); /** Spectates the target entity. If a_Target is nullptr or a pointer to self, end spectation. */ - void SpectateEntity(const cEntity * a_Target); + void SpectateEntity(cEntity * a_Target); /** Returns the position where projectiles thrown by this player should start, player eye position + adjustment */ Vector3d GetThrowStartPos(void) const; @@ -731,7 +734,7 @@ private: cTeam * m_Team; /** The entity that this player is spectating, nullptr if none. */ - const cEntity * m_Spectating; + cEntity * m_Spectating; StatisticsManager m_Stats; |