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authorSpongecade <spongecade.129@gmail.com>2023-09-27 20:07:42 +0200
committerGitHub <noreply@github.com>2023-09-27 20:07:42 +0200
commitebeb164d2be6754908a9c562850e585f18f70b88 (patch)
treef0396dc592063fab48a622049ac43e35a8bc9f66 /src/Entities/Player.h
parentOnly enable werror for debug (#5501) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 87b3accda..cee8a1a9c 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -123,12 +123,12 @@ public:
float GetXpPercentage(void) const;
/** Calculates the amount of XP needed for a given level
- Ref: https://minecraft.gamepedia.com/XP
+ Ref: https://minecraft.wiki/w/XP
*/
static int XpForLevel(int a_Level);
/** Inverse of XpForLevel
- Ref: https://minecraft.gamepedia.com/XP
+ Ref: https://minecraft.wiki/w/XP
values are as per this with pre-calculations
*/
static int CalcLevelFromXp(int a_CurrentXp);
@@ -580,13 +580,13 @@ public:
/** Returns the progress mined per tick for the block a_Block as a fraction
(1 would be completely mined)
Depends on hardness values so check those are correct.
- Source: https://minecraft.gamepedia.com/Breaking#Calculation */
+ Source: https://minecraft.wiki/w/Breaking#Calculation */
float GetMiningProgressPerTick(BLOCKTYPE a_Block);
/** Given tool, enchantments, status effects, and world position
returns whether a_Block would be instantly mined.
Depends on hardness values so check those are correct.
- Source: https://minecraft.gamepedia.com/Breaking#Instant_breaking */
+ Source: https://minecraft.wiki/w/Breaking#Instant_breaking */
bool CanInstantlyMine(BLOCKTYPE a_Block);
/** Adds an Item to the list of known items.
@@ -779,7 +779,7 @@ private:
If he has an enchanted tool with efficiency or he has a haste or mining fatique effect it gets multiplied by a specific factor depending on the strength of the effect or enchantment.
In he is in water it gets divided by 5 except if his tool is enchanted with aqua affinity.
If he is not on ground it also gets divided by 5.
- Source: https://minecraft.gamepedia.com/Breaking#Calculation */
+ Source: https://minecraft.wiki/w/Breaking#Calculation */
float GetDigSpeed(BLOCKTYPE a_Block);
/** Add the recipe Id to the known recipes.