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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-21 17:31:05 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-21 17:31:05 +0100 |
commit | bd6574230a0acbc538ce7328fc191130d3d8eac1 (patch) | |
tree | 91f4e5957c6d16c9dc22f416b49c3862f38b2132 /src/Entities/Player.h | |
parent | Fixed a file name. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index c0ad9eeac..66f1c07a7 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -466,6 +466,9 @@ protected: /// Called in each tick to handle food-related processing void HandleFood(void); + + /// Called in each tick if the player is fishing to make sure the floater dissapears when the player doesn't have a fishing rod as equipped item. + void HandleFloater(void); /// Called in each tick to handle air-related processing i.e. drowning void HandleAir(); |