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authorSTRWarrior <niels.breuker@hotmail.nl>2013-12-21 17:31:05 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-12-21 17:31:05 +0100
commitbd6574230a0acbc538ce7328fc191130d3d8eac1 (patch)
tree91f4e5957c6d16c9dc22f416b49c3862f38b2132 /src/Entities/Player.h
parentFixed a file name. (diff)
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-rw-r--r--src/Entities/Player.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index c0ad9eeac..66f1c07a7 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -466,6 +466,9 @@ protected:
/// Called in each tick to handle food-related processing
void HandleFood(void);
+
+ /// Called in each tick if the player is fishing to make sure the floater dissapears when the player doesn't have a fishing rod as equipped item.
+ void HandleFloater(void);
/// Called in each tick to handle air-related processing i.e. drowning
void HandleAir();