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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-10-20 19:59:40 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-10-20 19:59:40 +0200 |
commit | bde99d684e0bb51adaa053a240abe61cf4af07fb (patch) | |
tree | ad1111d21ee606dd3cd60439189a92b1b51e2dea /src/Entities/Player.cpp | |
parent | Migrated random generators to std::random (diff) | |
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Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r-- | src/Entities/Player.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 6bd0a3d20..24daba048 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -11,7 +11,6 @@ #include "../BlockEntities/BlockEntity.h" #include "../BlockEntities/EnderChestEntity.h" #include "../Root.h" -#include "../OSSupport/Timer.h" #include "../Chunk.h" #include "../Items/ItemHandler.h" #include "../Vector3.h" @@ -27,7 +26,7 @@ #define PLAYER_INVENTORY_SAVE_INTERVAL 6000 // 1000 = once per second -#define PLAYER_LIST_TIME_MS 1000 +#define PLAYER_LIST_TIME_MS std::chrono::milliseconds(1000) @@ -91,9 +90,7 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) : SetMaxHealth(MAX_HEALTH); m_Health = MAX_HEALTH; - cTimer t1; - m_LastPlayerListTime = t1.GetNowTime(); - + m_LastPlayerListTime = std::chrono::steady_clock::now(); m_PlayerName = a_PlayerName; cWorld * World = NULL; @@ -264,11 +261,10 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) m_Inventory.UpdateItems(); // Send Player List (Once per m_LastPlayerListTime/1000 ms) - cTimer t1; - if (m_LastPlayerListTime + PLAYER_LIST_TIME_MS <= t1.GetNowTime()) + if (m_LastPlayerListTime + PLAYER_LIST_TIME_MS <= std::chrono::steady_clock::now()) { m_World->BroadcastPlayerListUpdatePing(*this); - m_LastPlayerListTime = t1.GetNowTime(); + m_LastPlayerListTime = std::chrono::steady_clock::now(); } if (IsFlying()) |