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author | madmaxoft <github@xoft.cz> | 2013-12-16 10:41:35 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-12-16 10:41:51 +0100 |
commit | f521cbeb31e90e4c5c25edb6686544530ddbaf99 (patch) | |
tree | 23bb2c79cfa99432976685e7fcdf06068f6a47b7 /src/Entities/Player.cpp | |
parent | Fixed multiple player spawn broadcasts. (diff) | |
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Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r-- | src/Entities/Player.cpp | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 5165c2f8a..7e7d77433 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -137,28 +137,6 @@ cPlayer::~cPlayer(void) -bool cPlayer::Initialize(cWorld * a_World) -{ - ASSERT(a_World != NULL); - - if (super::Initialize(a_World)) - { - // Remove the client handle from the server, it will be ticked from this object from now on - if (m_ClientHandle != NULL) - { - cRoot::Get()->GetServer()->ClientMovedToWorld(m_ClientHandle); - } - - GetWorld()->AddPlayer(this); - return true; - } - return false; -} - - - - - void cPlayer::Destroyed() { CloseWindow(false); |