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authorTiger Wang <ziwei.tiger@outlook.com>2022-11-03 01:52:37 +0100
committerTiger Wang <ziwei.tiger@outlook.com>2022-11-03 01:52:37 +0100
commit5907df680861e19091018c33979ebabe53d7ed72 (patch)
treee2e7414844d31072477c51b801b820bab441d196 /src/Entities/Player.cpp
parentUpdate Core Plugin (#5453) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 04a7f9be0..9f4fcb971 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -3156,8 +3156,6 @@ void cPlayer::SpawnOn(cClientHandle & a_Client)
void cPlayer::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
- m_ClientHandle->Tick(a_Dt);
-
if (m_ClientHandle->IsDestroyed())
{
Destroy();
@@ -3182,13 +3180,6 @@ void cPlayer::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
}
}
- if (!a_Chunk.IsValid())
- {
- // Players are ticked even if the parent chunk is invalid.
- // We've processed as much as we can, bail:
- return;
- }
-
ASSERT((GetParentChunk() != nullptr) && (GetParentChunk()->IsValid()));
ASSERT(a_Chunk.IsValid());