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author | KingCol13 <48412633+KingCol13@users.noreply.github.com> | 2020-10-01 23:33:32 +0200 |
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committer | GitHub <noreply@github.com> | 2020-10-01 23:33:32 +0200 |
commit | 8947147c25e2640519897bfdc8807e97ee291d70 (patch) | |
tree | 63eca1e5bd8ad29ac9beba5a780d466c9bb13849 /src/Entities/Player.cpp | |
parent | Add SetBlockMeta warning in documentation (#4943) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.cpp | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index bbe237d39..d7455f371 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -151,6 +151,8 @@ cPlayer::cPlayer(const cClientHandlePtr & a_Client, const AString & a_PlayerName SetWorld(World); // Use default world + m_EnchantmentSeed = GetRandomProvider().RandInt<unsigned int>(); // Use a random number to seed the enchantment generator + FLOGD("Player \"{0}\" is connecting for the first time, spawning at default world spawn {1:.2f}", a_PlayerName, GetPosition() ); @@ -1861,6 +1863,25 @@ void cPlayer::SetVisible(bool a_bVisible) +MTRand cPlayer::GetEnchantmentRandomProvider() +{ + return m_EnchantmentSeed; +} + + + + + +void cPlayer::PermuteEnchantmentSeed() +{ + // Get a new random integer and save that as the seed: + m_EnchantmentSeed = GetRandomProvider().RandInt<unsigned int>(); +} + + + + + bool cPlayer::HasPermission(const AString & a_Permission) { if (a_Permission.empty()) @@ -2277,6 +2298,7 @@ bool cPlayer::LoadFromFile(const AString & a_FileName, cWorldPtr & a_World) m_LifetimeTotalXp = root.get("xpTotal", 0).asInt(); m_CurrentXp = root.get("xpCurrent", 0).asInt(); m_IsFlying = root.get("isflying", 0).asBool(); + m_EnchantmentSeed = root.get("enchantmentSeed", GetRandomProvider().RandInt<unsigned int>()).asUInt(); Json::Value & JSON_KnownItems = root["knownItems"]; for (UInt32 i = 0; i < JSON_KnownItems.size(); i++) @@ -2439,6 +2461,7 @@ bool cPlayer::SaveToDisk() root["SpawnY"] = GetLastBedPos().y; root["SpawnZ"] = GetLastBedPos().z; root["SpawnWorld"] = m_SpawnWorld->GetName(); + root["enchantmentSeed"] = m_EnchantmentSeed; if (m_World != nullptr) { |