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author | worktycho <work.tycho@gmail.com> | 2013-12-09 18:51:12 +0100 |
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committer | worktycho <work.tycho@gmail.com> | 2013-12-09 18:51:12 +0100 |
commit | 843605d59ebc128be0a578dc6f45ef8c05da6e79 (patch) | |
tree | 3ffebc6ba27baf7a9e1d4bc51501ffeea9b14226 /src/Entities/Pickup.h | |
parent | merged makefile changes (diff) | |
parent | Fix Undefined behavior at Bindings/LuaWindow line 32 (diff) | |
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Diffstat (limited to 'src/Entities/Pickup.h')
-rw-r--r-- | src/Entities/Pickup.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h new file mode 100644 index 000000000..d39eda298 --- /dev/null +++ b/src/Entities/Pickup.h @@ -0,0 +1,64 @@ + +#pragma once + +#include "Entity.h" +#include "../Item.h" + + + + + +class cPlayer; + + + + + +// tolua_begin +class cPickup : + public cEntity +{ + // tolua_end + typedef cEntity super; + +public: + CLASS_PROTODEF(cPickup); + + cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); // tolua_export + + cItem & GetItem(void) {return m_Item; } // tolua_export + const cItem & GetItem(void) const {return m_Item; } + + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + + bool CollectedBy(cPlayer * a_Dest); // tolua_export + + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + + /// Returns the number of ticks that this entity has existed + int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export + + /// Returns true if the pickup has already been collected + bool IsCollected(void) const { return m_bCollected; } // tolua_export + + /// Returns true if created by player (i.e. vomiting), used for determining picking-up delay time + bool IsPlayerCreated(void) const { return m_bIsPlayerCreated; } // tolua_export + +private: + Vector3d m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;) + + Vector3d m_WaterSpeed; + + /// The number of ticks that the entity has existed / timer between collect and destroy; in msec + float m_Timer; + + cItem m_Item; + + bool m_bCollected; + + bool m_bIsPlayerCreated; +}; // tolua_export + + + + |