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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2016-06-02 00:46:24 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2016-06-02 00:46:24 +0200
commita5ec2d8ca2b319675091a6b93716ec7e0a688422 (patch)
treeb7ec1016b27ed4c358c47251417983413cef878c /src/Entities/Pawn.h
parentLuaState: Inter-plugin calls now support simple tables. (#3220) (diff)
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-rw-r--r--src/Entities/Pawn.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h
index d6f7e052a..05bc09e88 100644
--- a/src/Entities/Pawn.h
+++ b/src/Entities/Pawn.h
@@ -69,10 +69,6 @@ public:
/** Add the monster to the list of monsters targeting this pawn. (Does not check if already in list!) */
void TargetingMe(cMonster * a_Monster);
- void SetPosition(double a_PosX, double a_PosY, double a_PosZ);
-
- virtual void SetPosition(const Vector3d & a_Position) override;
-
protected:
typedef std::map<cEntityEffect::eType, cEntityEffect *> tEffectMap;
tEffectMap m_EntityEffects;