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author | Alexander Harkness <me@bearbin.net> | 2020-05-03 22:04:33 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-03 22:04:33 +0200 |
commit | 994036a3b8b09f8da1b6ec2055cc7a5ceb05a776 (patch) | |
tree | 54de33e0f563209cdabc40067b72328ec3126be8 /src/Entities/Pawn.cpp | |
parent | Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Pawn.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index 6a69cf6e5..b872cdfac 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -84,7 +84,7 @@ void cPawn::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) // Spectators cannot push entities around if ((!IsPlayer()) || (!static_cast<cPlayer *>(this)->IsGameModeSpectator())) { - m_World->ForEachEntityInBox(cBoundingBox(GetPosition(), GetWidth(), GetHeight()), [=](cEntity & a_Entity) + m_World->ForEachEntityInBox(GetBoundingBox(), [=](cEntity & a_Entity) { if (a_Entity.GetUniqueID() == GetUniqueID()) { |