diff options
author | Mattes D <github@xoft.cz> | 2020-04-13 18:38:06 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2020-04-16 22:07:48 +0200 |
commit | 9ee47e59995f858ec531b3ee467f131594e4ba1f (patch) | |
tree | f005d8af4a0362d7eab8a96a71aca0d73275f8e1 /src/Entities/Minecart.cpp | |
parent | Prevent crash when breeding (diff) | |
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Diffstat (limited to 'src/Entities/Minecart.cpp')
-rw-r--r-- | src/Entities/Minecart.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index d5e50fc41..35bbdf617 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -95,7 +95,7 @@ protected: // cMinecart: cMinecart::cMinecart(ePayload a_Payload, Vector3d a_Pos): - super(etMinecart, a_Pos, 0.98, 0.7), + Super(etMinecart, a_Pos, 0.98, 0.7), m_Payload(a_Payload), m_LastDamage(0), m_DetectorRailPosition(0, 0, 0), @@ -132,7 +132,7 @@ void cMinecart::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) if ((PosY <= 0) || (PosY >= cChunkDef::Height)) { // Outside the world, just process normal falling physics - super::HandlePhysics(a_Dt, a_Chunk); + Super::HandlePhysics(a_Dt, a_Chunk); BroadcastMovementUpdate(); return; } @@ -192,7 +192,7 @@ void cMinecart::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { // Not on rail, default physics SetPosY(floor(GetPosY()) + 0.35); // HandlePhysics overrides this if minecart can fall, else, it is to stop ground clipping minecart bottom when off-rail - super::HandlePhysics(a_Dt, *chunk); + Super::HandlePhysics(a_Dt, *chunk); } if (m_bIsOnDetectorRail && !Vector3i(POSX_TOINT, POSY_TOINT, POSZ_TOINT).Equals(m_DetectorRailPosition)) @@ -1044,11 +1044,11 @@ bool cMinecart::DoTakeDamage(TakeDamageInfo & TDI) Destroy(); TDI.FinalDamage = GetMaxHealth(); // Instant hit for creative SetInvulnerableTicks(0); - return super::DoTakeDamage(TDI); // No drops for creative + return Super::DoTakeDamage(TDI); // No drops for creative } m_LastDamage = static_cast<int>(TDI.FinalDamage); - if (!super::DoTakeDamage(TDI)) + if (!Super::DoTakeDamage(TDI)) { return false; } @@ -1145,7 +1145,7 @@ void cMinecart::DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) a_SpeedZ = MAX_SPEED_NEGATIVE; } - super::DoSetSpeed(a_SpeedX, a_SpeedY, a_SpeedZ); + Super::DoSetSpeed(a_SpeedX, a_SpeedY, a_SpeedZ); } @@ -1168,7 +1168,7 @@ void cMinecart::Destroyed() // cRideableMinecart: cRideableMinecart::cRideableMinecart(Vector3d a_Pos, const cItem & a_Content, int a_Height): - super(mpNone, a_Pos), + Super(mpNone, a_Pos), m_Content(a_Content), m_Height(a_Height) { @@ -1180,7 +1180,7 @@ cRideableMinecart::cRideableMinecart(Vector3d a_Pos, const cItem & a_Content, in void cRideableMinecart::OnRightClicked(cPlayer & a_Player) { - super::OnRightClicked(a_Player); + Super::OnRightClicked(a_Player); if (m_Attachee != nullptr) { @@ -1213,7 +1213,7 @@ void cRideableMinecart::OnRightClicked(cPlayer & a_Player) // cMinecartWithChest: cMinecartWithChest::cMinecartWithChest(Vector3d a_Pos): - super(mpChest, a_Pos), + Super(mpChest, a_Pos), cEntityWindowOwner(this), m_Contents(ContentsWidth, ContentsHeight) { @@ -1287,7 +1287,7 @@ void cMinecartWithChest::Destroyed() // cMinecartWithFurnace: cMinecartWithFurnace::cMinecartWithFurnace(Vector3d a_Pos): - super(mpFurnace, a_Pos), + Super(mpFurnace, a_Pos), m_FueledTimeLeft(-1), m_IsFueled(false) { @@ -1321,7 +1321,7 @@ void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player) void cMinecartWithFurnace::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { - super::Tick(a_Dt, a_Chunk); + Super::Tick(a_Dt, a_Chunk); if (!IsTicking()) { // The base class tick destroyed us @@ -1354,7 +1354,7 @@ void cMinecartWithFurnace::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk // cMinecartWithTNT: cMinecartWithTNT::cMinecartWithTNT(Vector3d a_Pos): - super(mpTNT, a_Pos) + Super(mpTNT, a_Pos) { } @@ -1368,7 +1368,7 @@ cMinecartWithTNT::cMinecartWithTNT(Vector3d a_Pos): // cMinecartWithHopper: cMinecartWithHopper::cMinecartWithHopper(Vector3d a_Pos): - super(mpHopper, a_Pos) + Super(mpHopper, a_Pos) { } |