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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-03-13 23:29:27 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-03-13 23:29:27 +0100 |
commit | e15e30a030c6013d3ae631188ad8a790c627e9aa (patch) | |
tree | f496fad34db9572e03fd3a8ea655d812b013610d /src/Entities/HangingEntity.cpp | |
parent | Merge pull request #1809 from flx5/master (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/HangingEntity.cpp | 55 |
1 files changed, 3 insertions, 52 deletions
diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp index a6b9c40c8..a3d05204a 100644 --- a/src/Entities/HangingEntity.cpp +++ b/src/Entities/HangingEntity.cpp @@ -11,7 +11,7 @@ cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_Facing, double a_X, double a_Y, double a_Z) : cEntity(a_EntityType, a_X, a_Y, a_Z, 0.8, 0.8), - m_Facing(a_Facing) + m_Facing(cHangingEntity::BlockFaceToProtocolFace(a_Facing)) { SetMaxHealth(1); SetHealth(1); @@ -21,59 +21,10 @@ cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_Facing, do -void cHangingEntity::SetFacing(eBlockFace a_Facing) -{ - // Y-based faces are not allowed: - switch (a_Facing) - { - case BLOCK_FACE_NONE: - case BLOCK_FACE_YM: - case BLOCK_FACE_YP: - { - LOGWARNING("%s: Invalid facing: %d. Ignoring.", __FUNCTION__, a_Facing); - ASSERT(!"Tried to set a bad facing!"); - return; - } - default: break; - } - - m_Facing = a_Facing; -} - - - - - void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) { - int Dir = 0; - - // The client uses different values for item frame directions and block faces. Our constants are for the block faces, so we convert them here to item frame faces - switch (m_Facing) - { - case BLOCK_FACE_ZP: Dir = 0; break; - case BLOCK_FACE_ZM: Dir = 2; break; - case BLOCK_FACE_XM: Dir = 1; break; - case BLOCK_FACE_XP: Dir = 3; break; - default: - { - LOGINFO("Invalid facing (%d) in a cHangingEntity at {%d, %d, %d}, adjusting to BLOCK_FACE_XP.", - m_Facing, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ() - ); - Dir = 3; - } - } - - if ((Dir == 0) || (Dir == 2)) // Probably a client bug, but two directions are flipped and contrary to the norm, so we do -180 - { - SetYaw((Dir * 90) - 180); - } - else - { - SetYaw(Dir * 90); - } - - a_ClientHandle.SendSpawnObject(*this, 71, Dir, (Byte)GetYaw(), (Byte)GetPitch()); + SetYaw(GetProtocolFacing() * 90); + a_ClientHandle.SendSpawnObject(*this, 71, GetProtocolFacing(), (Byte)GetYaw(), (Byte)GetPitch()); a_ClientHandle.SendEntityMetadata(*this); } |