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author | Lane Kolbly <lane@rscheme.org> | 2017-08-30 16:01:33 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2017-08-30 16:01:33 +0200 |
commit | 5d64451f74af1839177f9b93d76cd393b7a58ad1 (patch) | |
tree | a2467709cc553fa0bcaeecc5253042387577b73c /src/Entities/Entity.h | |
parent | Update mbedtls to 2.5.1 (#3964) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index d143e3814..f39039183 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -306,6 +306,10 @@ public: /** Exported in ManualBindings */ const Vector3d & GetSpeed(void) const { return m_Speed; } + /** Returns the last position we sent to all the clients. Use this to + initialize clients with our position. */ + Vector3d GetLastSentPos(void) const { return m_LastSentPosition; } + /** Destroy the entity without scheduling memory freeing. This should only be used by cChunk or cClientHandle for internal memory management. */ void DestroyNoScheduling(bool a_ShouldBroadcast); |