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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-10 00:21:04 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-12 23:35:07 +0200 |
commit | 99bd05dff5b01c8aa7a19c1e2736d74834a9b6b7 (patch) | |
tree | 5071c341b8271e426b7790ab27703a5b4620df87 /src/Entities/Entity.cpp | |
parent | Fix thrown snowball/egg hit animations (diff) | |
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Diffstat (limited to 'src/Entities/Entity.cpp')
-rw-r--r-- | src/Entities/Entity.cpp | 25 |
1 files changed, 20 insertions, 5 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 7bb53bd2a..bff41f48d 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -396,7 +396,8 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) Player->GetEquippedItem().GetHandler()->OnEntityAttack(Player, this); - // TODO: Better damage increase, and check for enchantments (and use magic critical instead of plain) + // Whether an enchantment boosted this attack's damage. + bool MagicalCriticalHit = false; // IsOnGround() only is false if the player is moving downwards // Ref: https://minecraft.gamepedia.com/Damage#Critical_Hits @@ -405,7 +406,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) if ((a_TDI.DamageType == dtAttack) || (a_TDI.DamageType == dtArrowAttack)) { a_TDI.FinalDamage *= 1.5f; // 150% damage - m_World->BroadcastEntityAnimation(*this, 4); // Critical hit + m_World->BroadcastEntityAnimation(*this, EntityAnimation::EntityGetsCriticalHit); } } @@ -417,6 +418,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) if (SharpnessLevel > 0) { + MagicalCriticalHit = true; a_TDI.FinalDamage += 1.25f * SharpnessLevel; } else if (SmiteLevel > 0) @@ -432,6 +434,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) case mtZombiePigman: case mtZombieVillager: { + MagicalCriticalHit = true; a_TDI.FinalDamage += 2.5f * SmiteLevel; break; } @@ -450,11 +453,13 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) case mtCaveSpider: case mtSilverfish: { + MagicalCriticalHit = true; a_TDI.FinalDamage += 2.5f * BaneOfArthropodsLevel; + // The duration of the effect is a random value between 1 and 1.5 seconds at level I, - // increasing the max duration by 0.5 seconds each level + // increasing the max duration by 0.5 seconds each level. // Ref: https://minecraft.gamepedia.com/Enchanting#Bane_of_Arthropods - int Duration = 20 + GetRandomProvider().RandInt(BaneOfArthropodsLevel * 10); // Duration in ticks + int Duration = 20 + GetRandomProvider().RandInt(BaneOfArthropodsLevel * 10); // Duration in ticks. Monster->AddEntityEffect(cEntityEffect::effSlowness, Duration, 4); break; @@ -473,6 +478,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) { BurnTicks += 4 * (FireAspectLevel - 1); } + if (!IsMob() && !IsInWater()) { StartBurning(BurnTicks * 20); @@ -488,11 +494,20 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) { break; } - default: StartBurning(BurnTicks * 20); + default: + { + MagicalCriticalHit = true; + StartBurning(BurnTicks * 20); + } } } } + if (MagicalCriticalHit) + { + m_World->BroadcastEntityAnimation(*this, EntityAnimation::EntityGetsMagicalCriticalHit); + } + unsigned int ThornsLevel = 0; const cItem ArmorItems[] = { GetEquippedHelmet(), GetEquippedChestplate(), GetEquippedLeggings(), GetEquippedBoots() }; for (size_t i = 0; i < ARRAYCOUNT(ArmorItems); i++) |