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author | archshift <admin@archshift.com> | 2014-07-20 10:43:07 +0200 |
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committer | archshift <admin@archshift.com> | 2014-07-20 10:43:07 +0200 |
commit | 726312602d293117fc4999897ef56869f2fef534 (patch) | |
tree | dfaa3c6349c91fc70d8b351496a9c0b3d8d12784 /src/Entities/Entity.cpp | |
parent | Added destroy-timer system to splash potion entities (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index f9331ede8..5a3bbcdc4 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -49,6 +49,7 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d , m_IsSubmerged(false) , m_AirLevel(0) , m_AirTickTimer(0) + , m_TicksAlive(0) , m_HeadYaw(0.0) , m_Rot(0.0, 0.0, 0.0) , m_Pos(a_X, a_Y, a_Z) @@ -559,6 +560,8 @@ void cEntity::SetHealth(int a_Health) void cEntity::Tick(float a_Dt, cChunk & a_Chunk) { + m_TicksAlive++; + if (m_InvulnerableTicks > 0) { m_InvulnerableTicks--; |