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author | andrew <xdotftw@gmail.com> | 2014-02-13 20:36:24 +0100 |
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committer | andrew <xdotftw@gmail.com> | 2014-02-13 20:36:24 +0100 |
commit | 32b465b8e1e1a6fa9e966a1376209f292331d4ae (patch) | |
tree | ca6e9abef0390dbd377c3cbf77fd25b34bade078 /src/ClientHandle.h | |
parent | Implementation of in-game maps (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index b1f13954b..a714cf8b9 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -109,8 +109,8 @@ public: void SendGameMode (eGameMode a_GameMode); void SendHealth (void); void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item); - void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; - void SendMapInfo (int a_ID, unsigned int a_Scale) override; + void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length); + void SendMapInfo (int a_ID, unsigned int a_Scale); void SendPickupSpawn (const cPickup & a_Pickup); void SendEntityAnimation (const cEntity & a_Entity, char a_Animation); void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount); |