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author | daniel0916 <theschokolps@gmail.com> | 2014-04-13 13:04:56 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-13 13:04:56 +0200 |
commit | b506a7407661c0527255466cf8b315824b0003c0 (patch) | |
tree | c1a08a8c495fdd9e25fbcabbc5c072efb5470798 /src/ClientHandle.h | |
parent | Updated the NetherFort prefabs to current Gallery contents. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 0c367ec7d..0f07c980b 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -62,8 +62,11 @@ public: cPlayer* GetPlayer() { return m_Player; } // tolua_export + const AString & GetUUID(void) const { return m_UUID; } // tolua_export + void setUUID(const AString & a_UUID) { m_UUID = a_UUID; } + void Kick(const AString & a_Reason); // tolua_export - void Authenticate(void); // Called by cAuthenticator when the user passes authentication + void Authenticate(const AString & a_Name, const AString & a_UUID); // Called by cAuthenticator when the user passes authentication void StreamChunks(void); @@ -326,6 +329,7 @@ private: static int s_ClientCount; int m_UniqueID; + AString m_UUID; /** Set to true when the chunk where the player is is sent to the client. Used for spawning the player */ bool m_HasSentPlayerChunk; |