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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-15 14:48:17 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-15 14:48:17 +0100 |
commit | b10d0b95cbdce1d476f14415901c89bf324c0c18 (patch) | |
tree | 00aff412ae4fe7c691dc18f2fc3d6fd61dde8a60 /src/ClientHandle.h | |
parent | Merge pull request #432 from mc-server/Broadcast_Effects (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 19ebc023d..51068a319 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -116,6 +116,7 @@ public: void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item); void SendPickupSpawn (const cPickup & a_Pickup); void SendEntityAnimation (const cEntity & a_Entity, char a_Animation); + void SendPlayerAbilities (void); void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline); void SendPlayerMaxSpeed (void); ///< Informs the client of the maximum player speed (1.6.1+) void SendPlayerMoveLook (void); @@ -175,6 +176,7 @@ public: void HandleKeepAlive (int a_KeepAliveID); void HandleLeftClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); void HandlePing (void); + void HandlePlayerAbilities (int Flags, float FlyingSpeed, float WalkingSpeed); void HandlePlayerLook (float a_Rotation, float a_Pitch, bool a_IsOnGround); void HandlePlayerMoveLook (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround); // While m_bPositionConfirmed (normal gameplay) void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround); |