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author | Mattes D <github@xoft.cz> | 2014-10-19 18:45:32 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-10-19 18:45:42 +0200 |
commit | cf73fee7e362134dc4caabc7c99f3a5bb0593a99 (patch) | |
tree | 871252d73bb6187cc4bfc95abdbfbe7fccd55bd5 /src/ClientHandle.h | |
parent | TwoLevel BioGen: fixed swapped inside and outside biomes. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 9733ff32d..80cf16963 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -343,7 +343,7 @@ private: cCriticalSection m_CSChunkLists; cChunkCoordsList m_LoadedChunks; // Chunks that the player belongs to cChunkCoordsList m_ChunksToSend; // Chunks that need to be sent to the player (queued because they weren't generated yet or there's not enough time to send them) - cChunkCoordsList m_SentChunks; // Store the coordinates of the chunks that the client has loaded + cChunkCoordsList m_SentChunks; // Chunks that are currently sent to the client cProtocol * m_Protocol; |