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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2016-12-19 21:12:23 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2017-08-07 20:24:16 +0200 |
commit | 4ef47aed62364f9cf1474864e5cf94232b4477af (patch) | |
tree | 28ca15247c2437b91e9aada48c2da4a1a3c00c17 /src/ClientHandle.h | |
parent | Removed unneeded includes (#3902) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 9b7e3dd58..617f18c7a 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -416,6 +416,9 @@ private: cPlayer * m_Player; + // Temporary (#3115-will-fix): maintain temporary ownership of created cPlayer objects while they are in limbo + std::unique_ptr<cPlayer> m_PlayerPtr; + /** This is an optimization which saves you an iteration of m_SentChunks if you just want to know whether or not the player is standing at a sent chunk. If this is equal to the coordinates of the chunk the player is currrently standing at, then this must be a sent chunk |