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author | Mattes D <github@xoft.cz> | 2014-03-02 10:22:40 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-03-02 10:22:40 +0100 |
commit | 0f2d9bc35f98ebe01fa83392f21ba18f63a68ad2 (patch) | |
tree | 3b5f0158e91c817336e124e34019cf479897e967 /src/ClientHandle.cpp | |
parent | Added more documentation for FastNBT parser. (diff) | |
parent | Use switch in GetStepSound (diff) | |
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Diffstat (limited to 'src/ClientHandle.cpp')
-rw-r--r-- | src/ClientHandle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index b08ceb5f6..dd2116dbf 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -1043,7 +1043,7 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, e if ( cBlockSlabHandler::IsAnySlabType(ClickedBlock) && // Is there a slab already? cBlockSlabHandler::IsAnySlabType(EquippedBlock) && // Is the player placing another slab? - ((ClickedBlockMeta & 0x07) == (EquippedBlockDamage & 0x07)) && // Is it the same slab type? + ((ClickedBlockMeta & 0x07) == EquippedBlockDamage) && // Is it the same slab type? ( (a_BlockFace == BLOCK_FACE_TOP) || // Clicking the top of a bottom slab (a_BlockFace == BLOCK_FACE_BOTTOM) // Clicking the bottom of a top slab |