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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-05-30 01:23:34 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-05-30 01:23:34 +0200 |
commit | 291370e367f9c51f894ff132860ac2b55727181f (patch) | |
tree | df9aa9e1c11087838cefa67a70e4fc4e90d4e914 /src/ClientHandle.cpp | |
parent | Fixed reversed logic in StringToDimension. (diff) | |
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Diffstat (limited to 'src/ClientHandle.cpp')
-rw-r--r-- | src/ClientHandle.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 9cba5619d..e3f63b091 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -2181,11 +2181,12 @@ void cClientHandle::SendDestroyEntity(const cEntity & a_Entity) void cClientHandle::SendDisconnect(const AString & a_Reason) { + // Destruction (Destroy()) is called when the client disconnects, not when a disconnect packet (or anything else) is sent + // Otherwise, the cClientHandle instance is can be unexpectedly removed from the associated player - Core/#142 if (!m_HasSentDC) { LOGD("Sending a DC: \"%s\"", StripColorCodes(a_Reason).c_str()); m_Protocol->SendDisconnect(a_Reason); - Destroy(); m_HasSentDC = true; } } |