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authorMattes D <github@xoft.cz>2014-05-15 21:16:04 +0200
committerMattes D <github@xoft.cz>2014-05-15 21:16:04 +0200
commit0e43f886689db3701881861b5bc0fe7731959b93 (patch)
treedc75aae5676d6cb138d005ff274d57c114f6e3c9 /src/ClientHandle.cpp
parentAdded doxy-comment requirement (diff)
parentFix compile error. (diff)
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Diffstat (limited to 'src/ClientHandle.cpp')
-rw-r--r--src/ClientHandle.cpp97
1 files changed, 80 insertions, 17 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index caff15cd0..1009cdbd6 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -815,6 +815,16 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB
return;
}
+ if (
+ (Diff(m_Player->GetPosX(), (double)a_BlockX) > 6) ||
+ (Diff(m_Player->GetPosY(), (double)a_BlockY) > 6) ||
+ (Diff(m_Player->GetPosZ(), (double)a_BlockZ) > 6)
+ )
+ {
+ m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
+ return;
+ }
+
cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
if (PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status))
{
@@ -878,6 +888,7 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB
case DIG_STATUS_CANCELLED:
{
// Block breaking cancelled by player
+ FinishDigAnimation();
return;
}
@@ -916,7 +927,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
// It is a duplicate packet, drop it right away
return;
}
-
+
if (
m_Player->IsGameModeCreative() &&
ItemCategory::IsSword(m_Player->GetInventory().GetEquippedItem().m_ItemType)
@@ -925,14 +936,17 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
// Players can't destroy blocks with a Sword in the hand.
return;
}
-
- if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta))
+
+ if (
+ (Diff(m_Player->GetPosX(), (double)a_BlockX) > 6) ||
+ (Diff(m_Player->GetPosY(), (double)a_BlockY) > 6) ||
+ (Diff(m_Player->GetPosZ(), (double)a_BlockZ) > 6)
+ )
{
- // A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows:
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
return;
}
-
+
// Set the last digging coords to the block being dug, so that they can be checked in DIG_FINISHED to avoid dig/aim bug in the client:
m_HasStartedDigging = true;
m_LastDigBlockX = a_BlockX;
@@ -1004,24 +1018,24 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
return;
}
- m_HasStartedDigging = false;
- if (m_BlockDigAnimStage != -1)
+ FinishDigAnimation();
+
+ cWorld * World = m_Player->GetWorld();
+ cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
+
+ if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta))
{
- // End dig animation
- m_BlockDigAnimStage = -1;
- // It seems that 10 ends block animation
- m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 10, this);
+ // A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows:
+ m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
+ return;
}
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
-
if (a_OldBlock == E_BLOCK_AIR)
{
LOGD("Dug air - what the function?");
return;
}
-
- cWorld * World = m_Player->GetWorld();
+
ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ);
// The ItemHandler is also responsible for spawning the pickups
cChunkInterface ChunkInterface(World->GetChunkMap());
@@ -1036,6 +1050,36 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
+void cClientHandle::FinishDigAnimation()
+{
+ if (
+ !m_HasStartedDigging || // Hasn't received the DIG_STARTED packet
+ (m_LastDigBlockX == -1) ||
+ (m_LastDigBlockY == -1) ||
+ (m_LastDigBlockZ == -1)
+ )
+ {
+ return;
+ }
+
+ m_HasStartedDigging = false;
+ if (m_BlockDigAnimStage != -1)
+ {
+ // End dig animation
+ m_BlockDigAnimStage = -1;
+ // It seems that 10 ends block animation
+ m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ, 10, this);
+ }
+
+ m_BlockDigAnimX = -1;
+ m_BlockDigAnimY = -1;
+ m_BlockDigAnimZ = -1;
+}
+
+
+
+
+
void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem)
{
LOGD("HandleRightClick: {%d, %d, %d}, face %d, HeldItem: %s",
@@ -1043,7 +1087,23 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
);
cWorld * World = m_Player->GetWorld();
-
+
+ if (
+ (Diff(m_Player->GetPosX(), (double)a_BlockX) > 6) ||
+ (Diff(m_Player->GetPosY(), (double)a_BlockY) > 6) ||
+ (Diff(m_Player->GetPosZ(), (double)a_BlockZ) > 6)
+ )
+ {
+ if (a_BlockFace != BLOCK_FACE_NONE)
+ {
+ AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
+ World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
+ World->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); // 2 block high things
+ m_Player->GetInventory().SendEquippedSlot();
+ }
+ return;
+ }
+
cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
if (PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
{
@@ -1057,7 +1117,8 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
{
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
- World->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); //2 block high things
+ World->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); // 2 block high things
+ m_Player->GetInventory().SendEquippedSlot();
}
return;
}
@@ -1246,6 +1307,7 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, e
{
// Handler refused the placement, send that information back to the client:
World->SendBlockTo(a_BlockX, a_BlockY, a_BlockY, m_Player);
+ m_Player->GetInventory().SendEquippedSlot();
return;
}
@@ -1255,6 +1317,7 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, e
{
// A plugin doesn't agree with placing the block, revert the block on the client:
World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
+ m_Player->GetInventory().SendEquippedSlot();
return;
}