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authorMattes D <github@xoft.cz>2015-05-09 11:16:56 +0200
committerMattes D <github@xoft.cz>2015-05-09 12:58:55 +0200
commit846d16315a8b5a81fbc37d66da4d1254038ec494 (patch)
tree2a7c873756a3063480a64a975491bd58d9538554 /src/ChunkSender.h
parentMore style checking. (diff)
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Diffstat (limited to 'src/ChunkSender.h')
-rw-r--r--src/ChunkSender.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ChunkSender.h b/src/ChunkSender.h
index 7cd7ddd86..8b187c5f9 100644
--- a/src/ChunkSender.h
+++ b/src/ChunkSender.h
@@ -13,7 +13,7 @@ And once they do, it requests the chunk data and sends it all away, either
sends to a specific client (QueueSendChunkTo)
Chunk data is queried using the cChunkDataCallback interface.
It is cached inside the ChunkSender object during the query and then processed after the query ends.
-Note that the data needs to be compressed only *after* the query finishes,
+Note that the data needs to be compressed only after the query finishes,
because the query callbacks run with ChunkMap's CS locked.
A client may remove itself from all direct requests(QueueSendChunkTo()) by calling RemoveClient();