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author | madmaxoft <github@xoft.cz> | 2014-06-14 12:06:48 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-06-14 12:06:48 +0200 |
commit | f8f7748a09b936cc888c0c4a1f0ae9e9e444ba5b (patch) | |
tree | d2f3e35f37821e93d92143db2055bcedeaf57142 /src/ChunkMap.h | |
parent | Player.h: Moved doxy-comments to Entity.h (diff) | |
parent | Fixed a repeater issue (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ChunkMap.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h index 9d973f2a9..7e85bb6f1 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -5,7 +5,8 @@ #pragma once -#include "ChunkDef.h" + +#include "ChunkDataCallback.h" @@ -152,7 +153,7 @@ public: NIBBLETYPE GetBlockSkyLight (int a_BlockX, int a_BlockY, int a_BlockZ); NIBBLETYPE GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ); void SetBlockMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockMeta); - void SetBlock (cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta); + void SetBlock (cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, bool a_SendToClients = true); void QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, BLOCKTYPE a_BlockMeta, Int64 a_Tick, BLOCKTYPE a_PreviousBlockType = E_BLOCK_AIR); bool GetBlockTypeMeta (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta); bool GetBlockInfo (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight); @@ -198,6 +199,10 @@ public: /** Adds the entity to its appropriate chunk, takes ownership of the entity pointer */ void AddEntity(cEntity * a_Entity); + /** Adds the entity to its appropriate chunk, if the entity is not already added. + Takes ownership of the entity pointer */ + void AddEntityIfNotPresent(cEntity * a_Entity); + /** Returns true if the entity with specified ID is present in the chunks */ bool HasEntity(int a_EntityID); |